The main things I'm seeing right now are:
1. Some selectors are broken up into multiple selectors, especially when
there are pseudo classes involved where the output is unknown. For
example `::ng-deep, ::v-deep {}` will be split into `::ng-deep {},
::v-deep {}`
2. It looks like a lot of selectors were dropped, however after looking
at them in more detail I noticed that they were _duplicated_ before.
This means that now the output will be smaller in these cases!
* optimize handling of RegEx parser results
Previous:
- Copy `results`, for every subsequent result of other `patterns`
- Loop over results to filter out `undefined` values
- Loop over results to map to `clipAtBalancedParens`
Current:
- For each candidate, push the `clipAtBalancedParens(candidate)` into
the `results`
This way we are not copying existing results, and we are also avoiding
additional loops over the entire array to filter out `undefined` values
and map to `clipAtBalancedParens`.
* do not allow `]` in the first part of arbitrary properties
```
[foo:bar]
─┬─
└── This part cannot contain `]`
```
This is also a very targeted fix for when the arbitrary properties seem
to match a large piece of text, but shouldn't
* add real world tests for parsing candidate strings
* sync package-lock.json
* update changelog
* Skip over classes inside `:not(…)` when nested in an at-rule
When defining a utility we skip over classes inside `:not(…)` but we missed doing this when classes were contained within an at-rule. This fixes that.
* Update changelog
* Cleanup test
Strings are going to actually do something now
* Refactor plugin loading in `resolveConfig`
This should keep the same instance of a plugin in use too. Maybe even reduce memory usage?! idk we’ll see
* Support simple plugin configs
* Update types
* Update changelog
* Refactor
* Refactor
* Batch content file reads in Node into groups of 500
We shouldn’t need to do this for our Rust code because it utilizes Rayon’s default thread pool for parallelism. This threadpool has roughly the number of cores as the number of available threads except when overridden. This generally is much, much lower than 500 and can be explicitly overridden via an env var to work around potential issues with open file descriptors if anyone ever runs into that.
* Fix sequential/parallel flip
* Update changelog
* Extend current preflight `html` styles to support other root/host scopes
Supports SVG root scope, ShadowDOM, and presumably other root scopes
* Replace `:root` with `html`
* Update tests
* Update changelog
---------
Co-authored-by: Jonathan Reinink <jonathan@reinink.ca>
* Extend opacity scale to include all steps of 5
* Update changelog
---------
Co-authored-by: Adam Wathan <4323180+adamwathan@users.noreply.github.com>