This PR fixes an issue where some classes weren't properly extracted due
to some incorrect assumptions in the pre processors.
Templating languages such as Haml, Slim and Pug allow you to write
classes in a shorter way that are not properly contained inside of
strings. E.g.:
```slim
p.flex.px-2
```
These candidates are not properly extracted because there are no
bounding characters like quotes. To solve this, we pre-process it and
replace `.` with ` ` characters. This results in something like:
```
p flex px-2
```
However, this has some challenges on its own. Candidates like `px-2.5`
cannot be written in this shorthand form, instead they need to be in
strings. Now we _cannot_ replace the `.` because otherwise we would
change `px-2.5` to `px-2 5` which is wrong.
The next problem is that we need to know when they are in a "string".
This has another set of problems because these templating languages
allow you to write normal text that will eventually be the contents of
the HTML tags.
```haml
.text-red-500.text-3xl
| This text can't should be red
^ Wait, is this the start of a string now???
```
In this example, if we consider the `'` the start of a string, when it's
clearly not, how would we know it's for _sure_ not a string?
This ended up as a bit of a rabbit hole, but we came up with another
approach entirely if we think about the original problem we want to
solve which is when do we change `.` to ` ` characters.
One of the rules in our current extractor is that a `.` has to be
between 2 numbers. Which works great in a scenario like: `px-2.5`.
However, if you look at Haml or Slim syntax, this is also allowed:
```slim
p.bg-red-500.2xl:flex
^^^ Uh oh...
```
In this scenario, a `.` is surrounded by numbers so we shouldn't replace
it with a space. But as you can see, we clearly do... so we need another
heuristic in this case.
Luckily, one of the rules in Tailwind CSS is that a utility cannot start
with a number, but a variant _can_. This means that if we see a scenario
like `<digit>.<digit>` then we can just check if the value after the `.`
is a valid variant or not.
In this case it is a valid variant so we _do_ want to replace the `.`
with a ` ` even though we do have the `<digit>.<digit>` format.
🥴
# Test plan
1. Added additional tests.
2. Existing tests still pass
---------
Co-authored-by: Philipp Spiess <hello@philippspiess.com>
Closes#17128
This PR prevents extraction of links inside square brackets as valid
candidate:
```
[https://example/]
```
We do this by throwing out arbitrary properties when the value starts
with a slash (`/`).
## Test plan
- Added unit test
---------
Co-authored-by: Robin Malfait <malfait.robin@gmail.com>
This PR adds a small JSON pre processor to improve parsing JSON files.
Due to the sheer amount of potential `[` and `]` brackets, it could be
that parsing JSON files are way slower than they need to be.
We saw this while debugging this issue:
https://github.com/tailwindlabs/tailwindcss/issues/17092
# Test plan
1. Added test to verify the pre processing works
2. Existing tests still pass
Closes#17092
After a lot of spelunking we found one specific reason for the very slow
builds in the repro from #17092: Turns our we are needlessly scanning
the binary `.node` extension for class names 😬. This PR adds `.wasm` and
`.node` to the list of known binary extensions.
## Test plan
- Check out the repro from `#17092`
- Delete the `.gitignore` file
- Observe that builds are very slow (`527.79s`)
- Add a _pnpm override_ to load local versions of Oxide
- `pnpm build` now completes in ~50s
This PR implements the state machines using the type state pattern at
compile time (via generic types) instead of a runtime state variable.
There is no runtime check to see what state we are in, instead we
transition to the new state when it's necessary.
This has some nice performance improvements for some of the state
machines, e.g.:
```diff
- ArbitraryVariableMachine: Throughput: 744.92 MB/s
+ ArbitraryVariableMachine: Throughput: 1.21 GB/s
```
We also don't have to store the current state because each machine runs
to completion. It's during execution that we can move to a new state if
necessary.
Unfortunately the diff is a tiny bit annoying to read, but essentially
this is what happened:
### The `enum` is split up in it's individual states as structs:
```rs
enum State {
A,
B,
C,
}
```
Becomes:
```rs
struct A;
struct B;
struct C;
```
### Generics
The current machine will receive a generic `State` that we can default
to the `IdleState`. Then we use `PhantomData` to "use" the type because
the generic type is otherwise not used as a concrete value, it's just a
marker.
```rs
struct MyMachine {}
```
Becomes:
```rs
struct MyMachine<State = Idle> {
_state: std::marker::PhantomData<State>
}
```
### Split
Next, the `next` function used to match on the current state, but now
each match arm is moved to a dedicated implementation instead:
```rs
impl Machine for MyMachine {
fn next(&mut self) -> MachineState {
match self.state {
State::A => { /* … */ },
State::B => { /* … */ },
State::C => { /* … */ },
}
}
}
```
Becomes:
```rs
impl Machine for MyMachine<A> {
fn next(&mut self) -> MachineState {
/* … */
}
}
impl Machine for MyMachine<B> {
fn next(&mut self) -> MachineState {
/* … */
}
}
impl Machine for MyMachine<C> {
fn next(&mut self) -> MachineState {
/* … */
}
}
```
It's a bit more verbose, but now each state is implemented in its own
block. This also removes 2 levels of nesting which is a nice benefit.
This PR fixes an issue in Slim templates where a single quote `'` at the
start of the line (excluding white space) is considered a line indicator
for verbatim text. It is not considered a string in this scenario.
So something like this:
```slim
div
'Foo'
```
Will compile to:
```html
<div>Foo'</div>
```
Fixes: #17081
This PR fixes an issue where candidates inside `>…<` were not always
correctly extracted. This happens in XML-like languages where the
classes are inside of these boundaries.
E.g.:
```html
<!-- Fluid template language -->
<f:variable name="bgStyle">
<f:switch expression="{data.layout}">
<f:case value="0">from-blue-900 to-cyan-200</f:case>
<!-- ^^^^^^^^^^^^^^^^^^^^^^^^^ -->
<f:case value="1">from-cyan-600 to-teal-200</f:case>
<f:defaultCase>from-blue-300 to-cyan-100</f:defaultCase>
</f:switch>
</f:variable>
```
Fixes: https://github.com/tailwindlabs/tailwindcss/issues/17088
# Test plan
1. Added a new test
2. Existing tests pass
This PR fixes an issue where candidates are not properly extractor when
they end in `\`. This can happen if you embed a programming language
like JS inside another language like PHP where you need to escape some
strings.
Here is an example of Livewire flux:
```blade
@php
if ($sidebarIsStashable) {
$attributes = $attributes->merge([
'x-init' => '$el.classList.add(\'-translate-x-full\'); $el.classList.add(\'transition-transform\')',
// ^ ^
]);
}
@endphp
<div x-data {{ $attributes->class('border-r w-64 p-4 min-h-dvh max-h-dvh top-0 fixed left-0') }}>
{{ $slot }}
</div>
```
Where the `\'` is causing some issues.
Another solution might be to add a custom pre processor for blade files
where we drop the escaped characters, but that felt overkill for now
because some escapes are still valid.
Fixes: #17023
# Test plan
1. Added a test to cover this case.
2. Existing tests still pass
This PR fixes an issue in Razor template files where `@sm:flex` doesn't
work and `@@sm:flex` is required.
In Tailwind CSS v3, some people used a custom transform to replace `@@`
with just `@`. But in Tailwind CSS v4 we don't have this.
However, we can add a pre processor for `.cshtml` and `.razor` files.
Fixes: #17022
This PR cleans up the boundary character checking by using similar
classification techniques as we used for other classification problems.
For starters, this moves the boundary related items to its own file,
next we setup the classification enum.
Last but not least, we removed `}` as an _after_ boundary character, and
instead handle that situation in the Ruby pre processor where we need
it. This means the `%w{flex}` will still work in Ruby files.
---
This PR is a followup for
https://github.com/tailwindlabs/tailwindcss/pull/17001, the main goal is
to clean up some of the boundary character checking code. The other big
improvement is performance. Changing the boundary character checking to
use a classification instead results in:
Took the best score of 10 runs each:
```diff
- CandidateMachine: Throughput: 311.96 MB/s
+ CandidateMachine: Throughput: 333.52 MB/s
```
So a ~20MB/s improvement.
# Test plan
1. Existing tests should pass. Due to the removal of `}` as an after
boundary character, some tests are updated.
2. Added new tests to ensure the Ruby pre processor still works as
expected.
---------
Co-authored-by: Jordan Pittman <jordan@cryptica.me>
This PR fixes an issue where strings in the Pug and Slim pre-processor
were handled using the `string_machine`. However, the `string_machine`
is not for strings inside of Tailwind CSS classes which means that
whitespace is invalid.
This means that parts of the code that _are_ inside strings will not be
inside strings and parts of the code that are not inside strings will be
part of a potential string. This is a bit confusing to wrap your head
around, but here is a visual representation of the problem:
```
.join(' ')
^ 3. start of new string, which means that the `)` _could_ be part of a string if a new `'` occurs later.
^ 2. whitespace is not allowed, stop string
^ 1. start of string
```
Fixes: #16998
# Test plan
1. Added new test
2. Existing tests still pass
3. Added a simple test helper to make sure that we can extract the
correct candidates _after_ pre-processing
This PR fixes an issue in Slim templates where the start of attributes
causes some candidates to be missing.
```slim
.text-xl.text-red-600[
data-foo="bar"
]
| This line should be red
```
Because of the `[` attached to the `text-red-600`, the `text-red-600`
was not extracted because `[` is not a valid boundary character.
To solve this, we copied the Pug pre processor and created a dedicated
Slim pre processor. Next, we ensure that we replace `[` with ` ` in this
scenario (by also making sure that we don't replace `[` where it's
important).
Additionally, we noticed that `.` was also replaced inside of arbitrary
values such as URLs. This has been fixed for both Pug and Slim.
Fixes: #16975
# Test plan
1. Added failing tests
2. Existing tests still pass
Closes#16982
Handle the case of variants looking like this: `@[32rem]:flex`.
## Test plan
Added regression tests
Co-authored-by: Robin Malfait <malfait.robin@gmail.com>
Fixes#16978, and also added support for dash.
Classes like `text-theme1-primary` or `text-theme1_primary` should be
treated as valid.
If this approach is not aligned with the project’s direction or there
are any concerns, please feel free to close or edit this PR 😃
<br/>
### As is
Classes conatining number followed by dash or underscore (e.g.
`bg-theme1-primary`, `text-title1_strong`) are ignored, and utility
classes are not generated.
### To be
Classes conatining number followed by dash or underscore (e.g.
`bg-theme1-primary`, `text-title1_strong`) are treated as valid
tailwindcss classes
---------
Co-authored-by: Philipp Spiess <hello@philippspiess.com>
This PR fixes an issue where named utilities that contain double dashes
`--` are not extracted correctly.
Some people use `--` in the middle of the utility to create some form of
namespaced utility.
Given this input:
```js
let x = 'foo--bar'
```
The extracted candidates before this change:
```js
[ "let", "x", "--bar" ]
```
The extracted candidates after this change:
```js
[ "let", "x", "foo--bar", "--bar" ]
```
The reason `--bar` is still extracted in both cases is because of the
CSS variable machine. We could improve its extraction by checking its
boundary characters but that's a different issue.
For now, the important thing is that `foo--bar` was extracted.
# Test plan
1. Added new test
2. Existing tests pass
This PR improves the internal DX when working with `u8` classification
into a smaller enum. This is done by implementing a `ClassifyBytes` proc
derive macro. The benefit of this is that the DX is much better and
everything you will see here is done at compile time.
Before:
```rs
#[derive(Debug, Clone, Copy, PartialEq)]
enum Class {
ValidStart,
ValidInside,
OpenBracket,
OpenParen,
Slash,
Other,
}
const CLASS_TABLE: [Class; 256] = {
let mut table = [Class::Other; 256];
macro_rules! set {
($class:expr, $($byte:expr),+ $(,)?) => {
$(table[$byte as usize] = $class;)+
};
}
macro_rules! set_range {
($class:expr, $start:literal ..= $end:literal) => {
let mut i = $start;
while i <= $end {
table[i as usize] = $class;
i += 1;
}
};
}
set_range!(Class::ValidStart, b'a'..=b'z');
set_range!(Class::ValidStart, b'A'..=b'Z');
set_range!(Class::ValidStart, b'0'..=b'9');
set!(Class::OpenBracket, b'[');
set!(Class::OpenParen, b'(');
set!(Class::Slash, b'/');
set!(Class::ValidInside, b'-', b'_', b'.');
table
};
```
After:
```rs
#[derive(Debug, Clone, Copy, PartialEq, ClassifyBytes)]
enum Class {
#[bytes_range(b'a'..=b'z', b'A'..=b'Z', b'0'..=b'9')]
ValidStart,
#[bytes(b'-', b'_', b'.')]
ValidInside,
#[bytes(b'[')]
OpenBracket,
#[bytes(b'(')]
OpenParen,
#[bytes(b'/')]
Slash,
#[fallback]
Other,
}
```
Before we were generating a `CLASS_TABLE` that we could access directly,
but now it will be part of the `Class`. This means that the usage has to
change:
```diff
- CLASS_TABLE[cursor.curr as usize]
+ Class::TABLE[cursor.curr as usize]
```
This is slightly worse UX, and this is where another change comes in. We
implemented the `From<u8> for #enum_name` trait inside of the
`ClassifyBytes` derive macro. This allows us to use `.into()` on any
`u8` as long as we are comparing it to a `Class` instance. In our
scenario:
```diff
- Class::TABLE[cursor.curr as usize]
+ cursor.curr.into()
```
Usage wise, this looks something like this:
```diff
while cursor.pos < len {
- match Class::TABLE[cursor.curr as usize] {
+ match cursor.curr.into() {
- Class::Escape => match Class::Table[cursor.next as usize] {
+ Class::Escape => match cursor.next.into() {
// An escaped whitespace character is not allowed
Class::Whitespace => return MachineState::Idle,
// An escaped character, skip ahead to the next character
_ => cursor.advance(),
},
// End of the string
Class::Quote if cursor.curr == end_char => return self.done(start_pos, cursor),
// Any kind of whitespace is not allowed
Class::Whitespace => return MachineState::Idle,
// Everything else is valid
_ => {}
};
cursor.advance()
}
MachineState::Idle
}
}
```
If you manually look at the `Class::TABLE` in your editor for example,
you can see that it is properly generated at compile time.
Given this input:
```rs
#[derive(Clone, Copy, ClassifyBytes)]
enum Class {
#[bytes_range(b'a'..=b'z')]
AlphaLower,
#[bytes_range(b'A'..=b'Z')]
AlphaUpper,
#[bytes(b'@')]
At,
#[bytes(b':')]
Colon,
#[bytes(b'-')]
Dash,
#[bytes(b'.')]
Dot,
#[bytes(b'\0')]
End,
#[bytes(b'!')]
Exclamation,
#[bytes_range(b'0'..=b'9')]
Number,
#[bytes(b'[')]
OpenBracket,
#[bytes(b']')]
CloseBracket,
#[bytes(b'(')]
OpenParen,
#[bytes(b'%')]
Percent,
#[bytes(b'"', b'\'', b'`')]
Quote,
#[bytes(b'/')]
Slash,
#[bytes(b'_')]
Underscore,
#[bytes(b' ', b'\t', b'\n', b'\r', b'\x0C')]
Whitespace,
#[fallback]
Other,
}
```
This is the result:
<img width="1244" alt="image"
src="https://github.com/user-attachments/assets/6ffd6ad3-0b2f-4381-a24c-593e4c72080e"
/>
This PR adds a new candidate[^candidate] extractor with 2 major goals in
mind:
1. It must be way easier to reason about and maintain.
2. It must have on-par performance or better than the current candidate
extractor.
### Problem
Candidate extraction is a bit of a wild west in Tailwind CSS and it's a
very critical step to make sure that all your classes are picked up
correctly to ensure that your website/app looks good.
One issue we run into is that Tailwind CSS is used in many different
"host" languages and frameworks with their own syntax. It's not only
used in HTML but also in JSX/TSX, Vue, Svelte, Angular, Pug, Rust, PHP,
Rails, Clojure, .NET, … the list goes on and all of these have different
syntaxes. Introducing dedicated parsers for each of these languages
would be a huge maintenance burden because there will be new languages
and frameworks coming up all the time. The best thing we can do is make
assumptions and so far we've done a pretty good job at that.
The only certainty we have is that there is at least _some_ structure to
the possible Tailwind classes used in a file. E.g.: `abc#def` is
definitely not a valid class, `hover:flex` definitely is. In a perfect
world we limit the characters that can be used and defined a formal
grammar that each candidate must follow, but that's not really an option
right now (maybe this is something we can implement in future major
versions).
The current candidate extractor we have has grown organically over time
and required patching things here and there to make it work in various
scenarios (and edge cases due to the different languages Tailwind is
used in).
While there is definitely some structure, we essentially work in 2
phases:
1. Try to extract `0..n` candidates. (This is the hard part)
2. Validate each candidate to make sure they are valid looking classes
(by validating against the few rules we have)
Another reason the current extractor is hard to reason about is that we
need it to be fast and that comes with some trade-offs to readability
and maintainability.
Unfortunately there will always be a lot of false positives, but if we
extract more classes than necessary then that's fine. It's only when we
pass the candidates to the core engine that we will know for sure if
they are valid or not. (we have some ideas to limit the amount of false
positives but that's for another time)
### Solution
Since the introduction of Tailwind CSS v4, we re-worked the internals
quite a bit and we have a dedicated internal AST structure for
candidates. For example, if you take a look at this:
```html
<div class="[@media(pointer:fine)]:data-[state=pending]:hover:text-red-500/(--my-opacity)"></div>
```
<details>
<summary>This will be parsed into the following AST:</summary>
```json
[
{
"kind": "functional",
"root": "text",
"value": {
"kind": "named",
"value": "red-500",
"fraction": null
},
"modifier": {
"kind": "arbitrary",
"value": "var(--my-opacity)"
},
"variants": [
{
"kind": "static",
"root": "hover"
},
{
"kind": "functional",
"root": "data",
"value": {
"kind": "arbitrary",
"value": "state=pending"
},
"modifier": null
},
{
"kind": "arbitrary",
"selector": "@media(pointer:fine)",
"relative": false
}
],
"important": false,
"raw": "[@media(pointer:fine)]:data-[state=pending]:hover:text-red-500/(--my-opacity)"
}
]
```
</details>
We have a lot of information here and we gave these patterns a name
internally. You'll see names like `functional`, `static`, `arbitrary`,
`modifier`, `variant`, `compound`, ...
Some of these patterns will be important for the new candidate extractor
as well:
| Name | Example | Description |
| -------------------------- | ----------------- |
---------------------------------------------------------------------------------------------------
|
| Static utility (named) | `flex` | A simple utility with no inputs
whatsoever |
| Functional utility (named) | `bg-red-500` | A utility `bg` with an
input that is named `red-500` |
| Arbitrary value | `bg-[#0088cc]` | A utility `bg` with an input that
is arbitrary, denoted by `[…]` |
| Arbitrary variable | `bg-(--my-color)` | A utility `bg` with an input
that is arbitrary and has a CSS variable shorthand, denoted by `(--…)` |
| Arbitrary property | `[color:red]` | A utility that sets a property to
a value on the fly |
A similar structure exist for modifiers, where each modifier must start
with `/`:
| Name | Example | Description |
| ------------------ | --------------------------- |
---------------------------------------- |
| Named modifier | bg-red-500`/20` | A named modifier |
| Arbitrary value | bg-red-500`/[20%]` | An arbitrary value, denoted by
`/[…]` |
| Arbitrary variable | bg-red-500`/(--my-opacity)` | An arbitrary
variable, denoted by `/(…)` |
Last but not least, we have variants. They have a very similar pattern
but they _must_ end in a `:`.
| Name | Example | Description |
| ------------------ | --------------------------- |
------------------------------------------------------------------------
|
| Named variant | `hover:` | A named variant |
| Arbitrary value | `data-[state=pending]:` | An arbitrary value,
denoted by `[…]` |
| Arbitrary variable | `supports-(--my-variable):` | An arbitrary
variable, denoted by `(…)` |
| Arbitrary variant | `[@media(pointer:fine)]:` | Similar to arbitrary
properties, this will generate a variant on the fly |
The goal with the new extractor is to encode these separate patterns in
dedicated pieces of code (we called them "machines" because they are
mostly state machine based and because I've been watching Person of
Interest but I digress).
This will allow us to focus on each pattern separately, so if there is a
bug or some new syntax we want to support we can add it to those
machines.
One nice benefit of this is that we can encode the rules and handle
validation as we go. The moment we know that some pattern is invalid, we
can bail out early.
At the time of writing this, there are a bunch of machines:
<details>
<summary>Overview of the machines</summary>
- `ArbitraryPropertyMachine`
Extracts candidates such as `[color:red]`. Some of the rules are:
1. There must be a property name
2. There must be a `:`
3. There must ba a value
There cannot be any spaces, the brackets are included, if the property
is a CSS variable, it must be a valid CSS variable (uses the
`CssVariableMachine`).
```
[color:red]
^^^^^^^^^^^
[--my-color:red]
^^^^^^^^^^^^^^^^
```
Depends on the `StringMachine` and `CssVariableMachine`.
- `ArbitraryValueMachine`
Extracts arbitrary values for utilities and modifiers including the
brackets:
```
bg-[#0088cc]
^^^^^^^^^
bg-red-500/[20%]
^^^^^
```
Depends on the `StringMachine`.
- `ArbitraryVariableMachine`
Extracts arbitrary variables including the parentheses. The first
argument must be a valid CSS variable, the other arguments are optional
fallback arguments.
```
(--my-value)
^^^^^^^^^^^^
bg-red-500/(--my-opacity)
^^^^^^^^^^^^^^
```
Depends on the `StringMachine` and `CssVariableMachine`.
- `CandidateMachine`
Uses the variant machine and utility machine. It will make sure that 0
or more variants are directly touching and followed by a utility.
```
hover:focus:flex
^^^^^^^^^^^^^^^^
aria-invalid:bg-red-500/(--my-opacity)
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
```
Depends on the `VariantMachine` and `UtilityMachine`.
- `CssVariableMachine`
Extracts CSS variables, they must start with `--` and must contain at
least one alphanumeric character or, `-`, `_` and can contain any
escaped character (except for whitespace).
```
bg-(--my-color)
^^^^^^^^^^
bg-red-500/(--my-opacity)
^^^^^^^^^^^^
bg-(--my-color)/(--my-opacity)
^^^^^^^^^^ ^^^^^^^^^^^^
```
- `ModifierMachine`
Extracts modifiers including the `/`
- `/[` will delegate to the `ArbitraryValueMachine`
- `/(` will delegate to the `ArbitraryVariableMachine`
```
bg-red-500/20
^^^
bg-red-500/[20%]
^^^^^^
bg-red-500/(--my-opacity)
^^^^^^^^^^^^^^^
```
Depends on the `ArbitraryValueMachine` and `ArbitraryVariableMachine`.
- `NamedUtilityMachine`
Extracts named utilities regardless of whether they are functional or
static.
```
flex
^^^^
px-2.5
^^^^^^
```
This includes rules like: A `.` must be surrounded by digits.
Depends on the `ArbitraryValueMachine` and `ArbitraryVariableMachine`.
- `NamedVariantMachine`
Extracts named variants regardless of whether they are functional or
static. This is very similar to the `NamedUtilityMachine` but with
different rules. We could combine them, but splitting things up makes it
easier to reason about.
Another rule is that the `:` must be included.
```
hover:flex
^^^^^^
data-[state=pending]:flex
^^^^^^^^^^^^^^^^^^^^^
supports-(--my-variable):flex
^^^^^^^^^^^^^^^^^^^^^^^^^
```
Depends on the `ArbitraryVariableMachine`, `ArbitraryValueMachine`, and
`ModifierMachine`.
- `StringMachine`
This is a low-level machine that is used by various other machines. The
only job this has is to extract strings that start with double quotes,
single quotes or backticks.
We have this because once you are in a string, we don't have to make
sure that brackets, parens and curlies are properly balanced. We have to
make sure that balancing brackets are properly handled in other
machines.
```
content-["Hello_World!"]
^^^^^^^^^^^^^^
bg-[url("https://example.com")]
^^^^^^^^^^^^^^^^^^^^^
```
- `UtilityMachine`
Extracts utilities, it will use the lower level `NamedUtilityMachine`,
`ArbitraryPropertyMachine` and `ModifierMachine` to extract the utility.
It will also handle important markers (including the legacy important
marker).
```
flex
^^^^
bg-red-500/20
^^^^^^^^^^^^^
!bg-red-500/20 Legacy important marker
^^^^^^^^^^^^^^
bg-red-500/20! New important marker
^^^^^^^^^^^^^^
!bg-red-500/20! Both, but this is considered invalid
^^^^^^^^^^^^^^^
```
Depends on the `ArbitraryPropertyMachine`, `NamedUtilityMachine`, and
`ModifierMachine`.
- `VariantMachine`
Extracts variants, it will use the lower level `NamedVariantMachine` and
`ArbitraryValueMachine` to extract the variant.
```
hover:focus:flex
^^^^^^
^^^^^^
```
Depends on the `NamedVariantMachine` and `ArbitraryValueMachine`.
</details>
One important thing to know here is that each machine runs to
completion. They all implement a `Machine` trait that has a
`next(cursor)` method and returns a `MachineState`.
The `MachineState` looks like this:
```rs
enum MachineState {
Idle,
Done(Span)
}
```
Where a `Span` is just the location in the input where the candidate was
found.
```rs
struct Span {
pub start: usize,
pub end: usize,
}
```
#### Complexities
**Boundary characters:**
When running these machines to completion, they don't typically check
for boundary characters, the wrapping `CandidateMachine` will check for
boundary characters.
A boundary character is where we know that even though the character is
touching the candidate it will not be part of the candidate.
```html
<div class="flex"></div>
<!-- ^ ^ -->
```
The quotes are touching the candidate `flex`, but they will not be part
of the candidate itself, so this is considered a valid candidate.
**What to pick?**
Let's imagine you are parsing this input:
```html
<div class="hover:flex"></div>
```
The `UtilityMachine` will find `hover` and `flex`. The `VariantMachine`
will find `hover:`. This means that at a certain point in the
`CandidateMachine` you will see something like this:
```rs
let variant_machine_state = variant_machine.next(cursor);
// MachineState::Done(Span { start: 12, end: 17 }) // `hover:`
let utility_machine_state = utility_machine.next(cursor);
// MachineState::Done(Span { start: 12, end: 16 }) // `hover`
```
They are both done, but which one do we pick? In this scenario we will
always pick the variant because its range will always be 1 character
longer than the utility.
Of course there is an exception to this rule and it has to do with the
fact that Tailwind CSS can be used in different languages and
frameworks. A lot of people use `clsx` for dynamically applying classes
to their React components. E.g.:
```tsx
<div
class={clsx({
underline: someCondition(),
})}
></div>
```
In this scenario, we will see `underline:` as a variant, and `underline`
as a utility. We will pick the utility in this scenario because the next
character is whitespace so this will never be a valid candidate
otherwise (variants and utilities must be touching). Another reason this
is valid, is because there wasn't a variant present prior to this
candidate.
E.g.:
```tsx
<div
class={clsx({
hover:underline: someCondition(),
})}
></div>
```
This will be considered invalid, if you do want this, you should use
quotes.
E.g.:
```tsx
<div
class={clsx({
'hover:underline': someCondition(),
})}
></div>
```
**Overlapping/covered spans:**
Another complexity is that the extracted spans for candidates can and
will overlap. Let's take a look at this C# example:
```csharp
public enum StackSpacing
{
[CssClass("gap-y-4")]
Small,
[CssClass("gap-y-6")]
Medium,
[CssClass("gap-y-8")]
Large
}
```
In this scenario, `[CssClass("gap-y-4")]` starts with a `[` so we have a
few options here:
1. It is an arbitrary property, e.g.: `[color:red]`
2. It is an arbitrary variant, e.g.: `[@media(pointer:fine)]:`
When running the parsers, both the `VariantMachine` and the
`UtilityMachine` will run to completion but end up in a
`MachineState::Idle` state.
- This is because it is not a valid variant because it didn't end with a
`:`.
- It's also not a valid arbitrary property, because it didn't include a
`:` to separate the property from the value.
Looking at the code as a human it's very clear what this is supposed to
be, but not from the individual machines perspective.
Obviously we want to extract the `gap-y-*` classes here.
To solve this problem, we will run over an additional slice of the
input, starting at the position before the machines started parsing
until the position where the machines stopped parsing.
That slice will be this one: `[CssClass("gap-y-6")]` (we already skipped
over the whitespace). Now, for every `[` character we see, will start a
new `CandidateMachine` right after the `[`'s position and run the
machines over that slice. This will now eventually extract the `gap-y-6`
class.
The next question is, what if there was a `:` (e.g.:
`[CssClass("gap-y-6")]:`), then the `VariantMachine` would complete, but
the `UtilityMachine` will not because not exists after it. We will apply
the same idea in this case.
Another issue is if we _do_ have actual overlapping ranges. E.g.: `let
classes = ['[color:red]'];`. This will extract both the `[color:red]`
and `color:red` classes. You have to use your imagination, but the last
one has the exact same structure as `hover:flex` (variant + utility).
In this case we will make sure to drop spans that are covered by other
spans.
The extracted `Span`s will be valid candidates therefore if the outer
most candidate is valid, we can throw away the inner candidate.
```
Position: 11112222222
67890123456
↓↓↓↓↓↓↓↓↓↓↓
Span { start: 17, end: 25 } // color:red
Span { start: 16, end: 26 } // [color:red]
```
#### Exceptions
**JavaScript keys as candidates:**
We already talked about the `clsx` scenario, but there are a few more
exceptions and that has to do with different syntaxes.
**CSS class shorthand in certain templating languages:**
In Pug and Slim, you can have a syntax like this:
```pug
.flex.underline
div Hello World
```
<details>
<summary>Generated HTML</summary>
```html
<div class="flex underline">
<div>Hello World</div>
</div>
```
</details>
We have to make sure that in these scenarios the `.` is a valid boundary
character. For this, we introduce a pre-processing step to massage the
input a little bit to improve the extraction of the data. We have to
make sure we don't make the input smaller or longer otherwise the
positions might be off.
In this scenario, we could simply replace the `.` with a space. But of
course, there are scenarios in these languages where it's not safe to do
that.
If you want to use `px-2.5` with this syntax, then you'd write:
```pug
.flex.px-2.5
div Hello World
```
But that's invalid because that technically means `flex`, `px-2`, and
`5` as classes.
You can use this syntax to get around that:
```pug
div(class="px-2.5")
div Hello World
```
<details>
<summary>Generated HTML</summary>
```html
<div class="px-2.5">
<div>Hello World</div>
</div>
```
</details>
Which means that we can't simply replace `.` with a space, but have to
parse the input. Luckily we only care about strings (and we have a
`StringMachine` for that) and ignore replacing `.` inside of strings.
**Ruby's weird string syntax:**
```ruby
%w[flex underline]
```
This is valid syntax and is shorthand for:
```ruby
["flex", "underline"]
```
Luckily this problem is solved by the running the sub-machines after
each `[` character.
### Performance
**Testing:**
Each machine has a `test_…_performance` test (that is ignored by
default) that allows you to test the throughput of that machine. If you
want to run them, you can use the following command:
```sh
cargo test test_variant_machine_performance --release -- --ignored
```
This will run the test in release mode and allows you to run the ignored
test.
> [!CAUTION]
> This test **_will_** fail, but it will print some output. E.g.:
```
tailwindcss_oxide::extractor::variant_machine::VariantMachine: Throughput: 737.75 MB/s over 0.02s
tailwindcss_oxide::extractor::variant_machine::VariantMachine: Duration: 500ns
```
**Readability:**
One thing to note when looking at the code is that it's not always
written in the cleanest way but we had to make some sacrifices for
performance reasons.
The `input` is of type `&[u8]`, so we are already dealing with bytes.
Luckily, Rust has some nice ergonomics to easily write `b'['` instead of
`0x5b`.
A concrete example where we had to sacrifice readability is the state
machines where we check the `previous`, `current` and `next` character
to make decisions. For a named utility one of the rules is that a `.`
must be preceded by and followed by a digit. This can be written as:
```rs
match (cursor.prev, cursor.curr, cursor.next) {
(b'0'..=b'9', b'.', b'0'..=b'9') => { /* … */ }
_ => { /* … */ }
}
```
But this is not very fast because Rust can't optimize the match
statement very well, especially because we are dealing with tuples
containing 3 values and each value is a `u8`.
To solve this we use some nesting, once we reach `b'.'` only then will
we check for the previous and next characters. We will also early return
in most places. If the previous character is not a digit, there is no
need to check the next character.
**Classification and jump tables:**
Another optimization we did is to classify the characters into a much
smaller `enum` such that Rust _can_ optimize all `match` arms and create
some jump tables behind the scenes.
E.g.:
```rs
#[derive(Debug, Clone, Copy, PartialEq)]
enum Class {
/// ', ", or `
Quote,
/// \
Escape,
/// Whitespace characters
Whitespace,
Other,
}
const CLASS_TABLE: [Class; 256] = {
let mut table = [Class::Other; 256];
macro_rules! set {
($class:expr, $($byte:expr),+ $(,)?) => {
$(table[$byte as usize] = $class;)+
};
}
set!(Class::Quote, b'"', b'\'', b'`');
set!(Class::Escape, b'\\');
set!(Class::Whitespace, b' ', b'\t', b'\n', b'\r', b'\x0C');
table
};
```
There are only 4 values in this enum, so Rust can optimize this very
well. The `CLASS_TABLE` is generated at compile time and must be exactly
256 elements long to fit all `u8` values.
**Inlining**:
Last but not least, sometimes we use functions to abstract some logic.
Luckily Rust will optimize and inline most of the functions
automatically. In some scenarios, explicitly adding a
`#[inline(always)]` improves performance, sometimes it doesn't improve
it at all.
You might notice that in some functions the annotation is added and in
some it's not. Every state machine was tested on its own and whenever
the performance was better with the annotation, it was added.
### Test Plan
1. Each machine has a dedicated set of tests to try and extract the
relevant part for that machine. Most machines don't even check boundary
characters or try to extract nested candidates. So keep that in mind
when adding new tests. Extracting inside of nested `[…]` is only handled
by the outer most `extractor/mod.rs`.
2. The main `extractor/mod.rs` has dedicated tests for recent bug
reports related to missing candidates.
3. You can test each machine's performance if you want to.
There is a chance that this new parser is missing candidates even though
a lot of tests are added and existing tests have been ported.
To double check, we ran the new extractor on our own projects to make
sure we didn't miss anything obvious.
#### Tailwind UI
On Tailwind UI the diff looks like this:
<details>
<summary>diff</summary>
```diff
diff --git a/./main.css b/./pr.css
index d83b0a506..b3dd94a1d 100644
--- a/./main.css
+++ b/./pr.css
@@ -5576,9 +5576,6 @@ @layer utilities {
--tw-saturate: saturate(0%);
filter: var(--tw-blur,) var(--tw-brightness,) var(--tw-contrast,) var(--tw-grayscale,) var(--tw-hue-rotate,) var(--tw-invert,) var(--tw-saturate,) var(--tw-sepia,) var(--tw-drop-shadow,);
}
- .\!filter {
- filter: var(--tw-blur,) var(--tw-brightness,) var(--tw-contrast,) var(--tw-grayscale,) var(--tw-hue-rotate,) var(--tw-invert,) var(--tw-saturate,) var(--tw-sepia,) var(--tw-drop-shadow,) !important;
- }
.filter {
filter: var(--tw-blur,) var(--tw-brightness,) var(--tw-contrast,) var(--tw-grayscale,) var(--tw-hue-rotate,) var(--tw-invert,) var(--tw-saturate,) var(--tw-sepia,) var(--tw-drop-shadow,);
}
```
</details>
The reason `!filter` is gone, is because it was used like this:
```js
getProducts.js
23: if (!filter) return true
```
And right now `(` and `)` are not considered valid boundary characters
for a candidate.
#### Catalyst
On Catalyst, the diff looks like this:
<details>
<summary>diff</summary>
```diff
diff --git a/./main.css b/./pr.css
index 9f8ed129..4aec992e 100644
--- a/./main.css
+++ b/./pr.css
@@ -2105,9 +2105,6 @@
.outline-transparent {
outline-color: transparent;
}
- .filter {
- filter: var(--tw-blur,) var(--tw-brightness,) var(--tw-contrast,) var(--tw-grayscale,) var(--tw-hue-rotate,) var(--tw-invert,) var(--tw-saturate,) var(--tw-sepia,) var(--tw-drop-shadow,);
- }
.backdrop-blur-\[6px\] {
--tw-backdrop-blur: blur(6px);
-webkit-backdrop-filter: var(--tw-backdrop-blur,) var(--tw-backdrop-brightness,) var(--tw-backdrop-contrast,) var(--tw-backdrop-grayscale,) var(--tw-backdrop-hue-rotate,) var(--tw-backdrop-invert,) var(--tw-backdrop-opacity,) var(--tw-backdrop-saturate,) var(--tw-backdrop-sepia,);
@@ -7141,46 +7138,6 @@
inherits: false;
initial-value: solid;
}
-@property --tw-blur {
- syntax: "*";
- inherits: false;
-}
-@property --tw-brightness {
- syntax: "*";
- inherits: false;
-}
-@property --tw-contrast {
- syntax: "*";
- inherits: false;
-}
-@property --tw-grayscale {
- syntax: "*";
- inherits: false;
-}
-@property --tw-hue-rotate {
- syntax: "*";
- inherits: false;
-}
-@property --tw-invert {
- syntax: "*";
- inherits: false;
-}
-@property --tw-opacity {
- syntax: "*";
- inherits: false;
-}
-@property --tw-saturate {
- syntax: "*";
- inherits: false;
-}
-@property --tw-sepia {
- syntax: "*";
- inherits: false;
-}
-@property --tw-drop-shadow {
- syntax: "*";
- inherits: false;
-}
@property --tw-backdrop-blur {
syntax: "*";
inherits: false;
```
</details>
The reason for this is that `filter` was only used as a function call:
```tsx
src/app/docs/Code.tsx
31: .filter((x) => x !== null)
```
This was tested on all templates and they all remove a very small amount
of classes that aren't used.
The script to test this looks like this:
```sh
bun --bun ~/github.com/tailwindlabs/tailwindcss/packages/@tailwindcss-cli/src/index.t -- -i ./src/styles/tailwind.css -o pr.css
bun --bun ~/github.com/tailwindlabs/tailwindcss--main/packages/@tailwindcss-cli/src/index.t -- -i ./src/styles/tailwind.css -o main.css
git diff --no-index --patch ./{main,pr}.css
```
This is using git worktrees, so the `pr` branch lives in a `tailwindcss`
folder, and the `main` branch lives in a `tailwindcss--main` folder.
---
### Fixes:
- Fixes: https://github.com/tailwindlabs/tailwindcss/issues/15616
- Fixes: https://github.com/tailwindlabs/tailwindcss/issues/16750
- Fixes: https://github.com/tailwindlabs/tailwindcss/issues/16790
- Fixes: https://github.com/tailwindlabs/tailwindcss/issues/16801
- Fixes: https://github.com/tailwindlabs/tailwindcss/issues/16880 (due
to validating the arbitrary property)
---
### Ideas for in the future
1. Right now each machine takes in a `Cursor` object. One potential
improvement we can make is to rely on the `input` on its own instead of
going via the wrapping `Cursor` object.
2. If you take a look at the AST, you'll notice that utilities and
variants have a "root", these are basically prefixes of each available
utility and/or variant. We can use this information to filter out
candidates and bail out early if we know that a certain candidate will
never produce a valid class.
3. Passthrough the `prefix` information. Everything that doesn't start
with `tw:` can be skipped.
### Design decisions that didn't make it
Once you reach this part, you can stop reading if you want to, but this
is more like a brain dump of the things we tried and didn't work out.
Wanted to include them as a reference in case we want to look back at
this issue and know _why_ certain things are implemented the way they
are.
#### One character at a time
In an earlier implementation, the state machines were pure state
machines where the `next()` function was called on every single
character of the input. This had a lot of overhead because for every
character we had to:
1. Ask the `CandidateMachine` which state it was in.
2. Check the `cursor.curr` (and potentially the `cursor.prev` and
`cursor.next`) character.
3. If we were in a state where a nested state machine was running, we
had to check its current state as well and so on.
4. Once we did all of that we could go to the next character.
In this approach, the `MachineState` looked like this instead:
```rs
enum MachineState {
Idle,
Parsing,
Done(Span)
}
```
This had its own set of problems because now it's very hard to know
whether we are done or not.
```html
<div class="hover:flex"></div>
<!-- ^ -->
```
Let's look at the current position in the example above. At this point,
it's both a valid variant and valid utility, so there was a lot of
additional state we had to track to know whether we were done or not.
#### `Span` stitching
Another approach we tried was to just collect all valid variants and
utilities and throw them in a big `Vec<Span>`. This reduced the amount
of additional state to track and we could track a span the moment we saw
a `MachineState::Done(span)`.
The next thing we had to do was to make sure that:
1. Covered spans were removed. We still do this part in the current
implementation.
2. Combine all touching variant spans (where `span_a.end + 1 ==
span_b.start`).
3. For every combined variant span, find a corresponding utility span.
- If there is no utility span, the candidate is invalid.
- If there are multiple candidate spans (this is in theory not possible
because we dropped covered spans)
- If there is a candidate _but_ it is attached to another set of spans,
then the candidate is invalid. E.g.: `flex!block`
4. All left-over utility spans are candidates without variants.
This approach was slow, and still a bit hard to reason about.
#### Matching on tuples
While matching against the `prev`, `curr` and `next` characters was very
readable and easy to reason about. It was not very fast. Unfortunately
had to abandon this approach in favor of a more optimized approach.
In a perfect world, we would still write it this way, but have some
compile time macro that would optimize this for us.
#### Matching against `b'…'` instead of classification and jump tables
Similar to the previous point, while this is better for readability,
it's not fast enough. The jump tables are much faster.
Luckily for us, each machine has it's own set of rules and context, so
it's much easier to reason about a single problem and optimize a single
machine.
[^candidate]: A candidate is what a potential Tailwind CSS class _could_
be. It's a candidate because at this stage we don't know if it will
actually produce something but it looks like it could be a valid class.
E.g.: `hover:bg-red-500` is a candidate, but it will only produce
something if `--color-red-500` is defined in your theme.
---------
Co-authored-by: Jordan Pittman <jordan@cryptica.me>
Co-authored-by: Philipp Spiess <hello@philippspiess.com>
Fixes a crash found in Dockerfiles when a build takes place at the root
directory. It's not a good practice to keep your application logic in
`/`, but it probably shouldn't cause a crash either.
I found this particularly difficult to write tests for because it would
involve either running a glob on my real filesystem starting from `/` or
mocking the calls to `fs` which as far as I can tell isn't supported in
the codebase and would be out of scope to try to do here.
Fixes#15987
Fixes#15632Fixes#15740
This PR fixes a number of Oxide scanner bugs reported over various
channels, specifically:
- When using the Svelte class shorthand split over various lines, we
weren't extracting class names properly:
```svelte
<div
class:underline={isUnderline}>
</div>
```
- We now extract classes when using the class shortcut in Angular:
```html
<div [class.underline]=\"bool\"></div>
```
- We now validate parentheses within arbitrary candidates so that we
don't consume invalid arbitrary candidates anymore which allows us to
parse the following case properly:
```js
const classes = [wrapper("bg-red-500")]
```
## Test plan
Added unit tests
---------
Co-authored-by: Robin Malfait <malfait.robin@gmail.com>
Co-authored-by: Jordan Pittman <jordan@cryptica.me>
Right now, when Oxide is scanning for files, it considers ignore files
in the "root" directory it is scanning as well as all parent
directories.
We honor .gitignore files even when not in a git repo as an optimization
in case a project has been created, contains a .gitignore, but no repo
has actually been initialized. However, this has an unintended side
effect of including ignore files _ouside of a repo_ when there is one.
This means that if you have a .gitignore file in your home folder it'll
get applied even when you're inside a git repo which is not what you'd
expect.
This PR addresses this by checking to see the folder being scanned is
inside a repo and turns on a flag that ensures .gitignore files from the
repo are the only ones used (global ignore files configured in git still
work tho).
This still needs lots of tests to make sure things work as expected.
Fixes#15876
---------
Co-authored-by: Robin Malfait <malfait.robin@gmail.com>
This is a targeted bug fix uncovered by the v4 docs.
Given this code:
```html
<!-- [!code word:group-has-\\[a\\]\\:block] -->
```
We'd pick up `[a\\]\\:block]` as a candidate which would then make it
far enough to get output to CSS and throw an error. This makes sure we
don't try to start an arbitrary property if the preceding character is a
`\`
cc @RobinMalfait this look okay?
---------
Co-authored-by: Robin Malfait <malfait.robin@gmail.com>
This PR improves the `@tailwindcss/postcss` integration by using direct
AST transformations between our own AST and PostCSS's AST. This allows
us to skip a step where we convert our AST into a string, then parse it
back into a PostCSS AST.
The only downside is that we still have to print the AST into a string
if we want to optimize the CSS using Lightning CSS. Luckily this only
happens in production (`NODE_ENV=production`).
This also introduces a new private `compileAst` API, that allows us to
accept an AST as the input. This allows us to skip the PostCSS AST ->
string -> parse into our own AST step.
To summarize:
Instead of:
- Input: `PostCSS AST` -> `.toString()` -> `CSS.parse(…)` -> `Tailwind
CSS AST`
- Output: `Tailwind CSS AST` -> `toCSS(ast)` -> `postcss.parse(…)` ->
`PostCSS AST`
We will now do this instead:
- Input: `PostCSS AST` -> `transform(…)` -> `Tailwind CSS AST`
- Output: `Tailwind CSS AST` -> `transform(…)` -> `PostCSS AST`
---
Running this on Catalyst, the time spent in the `@tailwindcss/postcss`
looks like this:
- Before: median time per run: 19.407687 ms
- After: median time per run: 11.8796455 ms
This is tested on Catalyst which roughly generates ~208kb worth of CSS
in dev mode.
While it's not a lot, skipping the stringification and parsing seems to
improve this step by ~40%.
Note: these times exclude scanning the actual candidates and only time
the work needed for parsing/stringifying the CSS from and into ASTs. The
actual numbers are a bit higher because of the Oxide scanner reading
files from disk. But since that part is going to be there no matter
what, it's not fair to include it in this benchmark.
---------
Co-authored-by: Jordan Pittman <jordan@cryptica.me>
This PR improves scanning files by scanning chunks of the files in
parallel. Each chunk is separated by new lines since we can't use
whitespace in classes anyway.
This also means that we can use the power of your CPU to scan files
faster. The extractor itself also has less state to worry about on these
smaller chunks.
On a dedicated benchmark machine: Mac Mini, M1, 16 GB RAM
```shellsession
❯ hyperfine --warmup 15 --runs 50 \
-n NEW 'bun --bun /Users/ben/github.com/tailwindlabs/tailwindcss/packages/@tailwindcss-cli/src/index.ts -i ./tailwind.css -o out.css' \
-n CURRENT 'bun --bun /Users/ben/github.com/tailwindlabs/tailwindcss--next/packages/@tailwindcss-cli/src/index.ts -i ./tailwind.css -o out.css'
Benchmark 1: NEW
Time (mean ± σ): 337.2 ms ± 2.9 ms [User: 1376.6 ms, System: 80.9 ms]
Range (min … max): 331.0 ms … 345.3 ms 50 runs
Benchmark 2: CURRENT
Time (mean ± σ): 730.3 ms ± 3.8 ms [User: 978.9 ms, System: 78.7 ms]
Range (min … max): 722.0 ms … 741.8 ms 50 runs
Summary
NEW ran
2.17 ± 0.02 times faster than CURRENT
```
On a more powerful machine, MacBook Pro M1 Max, 64 GB RAM, the results
look even more promising:
```shellsession
❯ hyperfine --warmup 15 --runs 50 \
-n NEW 'bun --bun /Users/robin/github.com/tailwindlabs/tailwindcss/packages/@tailwindcss-cli/src/index.ts -i ./tailwind.css -o out.css' \
-n CURRENT 'bun --bun /Users/robin/github.com/tailwindlabs/tailwindcss--next/packages/@tailwindcss-cli/src/index.ts -i ./tailwind.css -o out.css'
Benchmark 1: NEW
Time (mean ± σ): 307.8 ms ± 24.5 ms [User: 1124.8 ms, System: 187.9 ms]
Range (min … max): 291.7 ms … 397.9 ms 50 runs
Benchmark 2: CURRENT
Time (mean ± σ): 754.7 ms ± 27.2 ms [User: 934.9 ms, System: 217.6 ms]
Range (min … max): 735.5 ms … 845.6 ms 50 runs
Warning: Statistical outliers were detected. Consider re-running this benchmark on a quiet system without any interferences from other programs. It might help to use the '--warmup' or '--prepare' options.
Summary
NEW ran
2.45 ± 0.21 times faster than CURRENT
```
> Note: This last benchmark is running on my main machine which is more
"busy" compared to my benchmark machine. Because of this I had to
increase the `--runs` to get statistically better results. There is
still a warning present, but the overall numbers are still very
promising.
---
These benchmarks are running on our Tailwind UI project where we have
>1000 files, and >750 000 lines of code in those files.
| Before | After |
| --- | --- |
| <img width="385" alt="image"
src="https://github.com/user-attachments/assets/4786b842-bedc-4456-a9ca-942f72ca738c">
| <img width="382" alt="image"
src="https://github.com/user-attachments/assets/fb43cff8-95e7-453e-991e-d036c64659ba">
|
---
I am sure there is more we can do here, because reading all of these
1000 files only takes ~10ms, whereas parsing all these files takes
~180ms. But I'm still happy with these results as an incremental
improvement.
For good measure, I also wanted to make sure that we didn't regress on
smaller projects. Running this on Catalyst, we only have to deal with
~100 files and ~18 000 lines of code. In this case reading all the files
takes ~890µs and parsing takes about ~4ms.
| Before | After |
| --- | --- |
| <img width="381" alt="image"
src="https://github.com/user-attachments/assets/25d4859f-d058-4f57-a2f6-219d8c4b1804">
| <img width="390" alt="image"
src="https://github.com/user-attachments/assets/f06d7536-337b-4dc0-a460-6a9f141c65f5">
|
Not a huge difference, still better and definitely no regressions which
sounds like a win to me.
---
**Edit:** after talking to @thecrypticace, instead of splitting on any
whitespace we just split on newlines. This makes the chunks a bit
larger, but it reduces the overhead of the extractor itself. This now
results in a 2.45x speedup in Tailwind UI compared to 1.94x speedup.
---------
Co-authored-by: Jordan Pittman <jordan@cryptica.me>
Co-authored-by: Adam Wathan <adam.wathan@gmail.com>
This PR fixes an issue where multi-line candidates in Svelte files
couldn't be found as reported in #15148
After digging in, the real culprit seems to be that the reproduction
used tab `\t` characters instead of spaces and we only delimited
explicitly on spaces.
Initially I couldn't reproduce this in an integration test until we
(@thecrypticace and I) realised that `\t` was being used.
## Test plan:
This PR adds an integration test that fails before the fix happens. The
fix itself is easy in the sense that we just use all ascii whitespace
characters instead of just spaces.
Fixes: #15148
This PR makes the candidate parser more strict by not allowing empty
arbitrary values.
Examples that are not allowed anymore:
- `bg-[]` — arbitrary value
- `bg-()` — arbitrary value, var shorthand
- `bg-[length:]` — arbitrary value, with typehint
- `bg-(length:)` — arbitrary value, with typehint, var shorthand
- `bg-red-500/[]` — arbitrary modifier
- `bg-red-500/()` — arbitrary modifier, var shorthand
- `data-[]:flex` — arbitrary value for variant
- `data-():flex` — arbitrary value for variant, var shorthand
- `group-visible/[]:flex` — arbitrary modifier for variant
- `group-visible/():flex` — arbitrary modifier for variant, var
shorthand
If you are trying to trick the parser by injecting some spaces like
this:
- `bg-[_]`
Then that is also not allowed.
This PR re-introduces the automatic var injection feature.
For some backstory, we used to support classes such as `bg-[--my-color]`
that resolved as-if you wrote `bg-[var(--my-color)]`.
The is issue is that some newer CSS properties accepts dashed-idents
(without the `var(…)`). This means that some properties accept
`view-timeline-name: --my-name;` (see:
https://developer.mozilla.org/en-US/docs/Web/CSS/view-timeline-name).
To make this a tiny bit worse, these properties _also_ accept
`var(--my-name-reference)` where the variable `--my-name-reference`
could reference a dashed-ident such as `--my-name`.
This makes the `bg-[--my-color]` ambiguous because we don't know if you
want `var(--my-color)` or `--my-color`.
With this PR, we bring back the automatic var injection feature as
syntactic sugar, but we use a different syntax to avoid the ambiguity.
Instead of `bg-[--my-color]`, you can now write `bg-(--my-color)` to get
the same effect as `bg-[var(--my-color)]`.
This also applies to modifiers, so `bg-red-500/[var(--my-opacity)]` can
be written as `bg-red-500/(--my-opacity)`. To go full circle, you can
rewrite `bg-[var(--my-color)]/[var(--my-opacity)]` as
`bg-(--my-color)/(--my-opacity)`.
---
This is implemented as syntactical sugar at the parsing stage and
handled when re-printing. Internally the system (and every plugin) still
see the proper `var(--my-color)` value.
Since this is also handled during printing of the candidate, codemods
don't need to be changed but they will provide the newly updated syntax.
E.g.: running this on the Catalyst codebase, you'll now see changes like
this:
<img width="542" alt="image"
src="https://github.com/user-attachments/assets/8f0e26f8-f4c9-4cdc-9f28-52307c38610e">
Whereas before we converted this to the much longer
`min-w-[var(--button-width)]`.
---
Additionally, this required some changes to the Oxide scanner to make
sure that `(` and `)` are valid characters for arbitrary-like values.
---------
Co-authored-by: Adam Wathan <adam.wathan@gmail.com>
This PR fixes an issue where a `@source` crashes when the path
eventually resolves to a path ending in `..`.
We have to make sure that we canonicalize the path to make sure that we
are working with the real directory.
---------
Co-authored-by: Jordan Pittman <jordan@cryptica.me>
We broke this at some point — probably when we tried to optimize
rebuilds in PostCSS by not performing a full auto-source detection scan.
This PR addresses this problem by:
1. Storing a list of found directories
2. Comparing their mod times on every scan
3. If the mod time has changed we scan the directory for new files which
we then store and scan
This PR introduces a new `source(…)` argument and improves on the
existing `@source`. The goal of this PR is to make the automatic source
detection configurable, let's dig in.
By default, we will perform automatic source detection starting at the
current working directory. Auto source detection will find plain text
files (no binaries, images, ...) and will ignore git-ignored files.
If you want to start from a different directory, you can use the new
`source(…)` next to the `@import "tailwindcss/utilities"
layer(utilities) source(…)`.
E.g.:
```css
/* ./src/styles/index.css */
@import 'tailwindcss/utilities' layer(utilities) source('../../');
```
Most people won't split their source files, and will just use the simple
`@import "tailwindcss";`, because of this reason, you can use
`source(…)` on the import as well:
E.g.:
```css
/* ./src/styles/index.css */
@import 'tailwindcss' source('../../');
```
Sometimes, you want to rely on auto source detection, but also want to
look in another directory for source files. In this case, yuo can use
the `@source` directive:
```css
/* ./src/index.css */
@import 'tailwindcss';
/* Look for `blade.php` files in `../resources/views` */
@source '../resources/views/**/*.blade.php';
```
However, you don't need to specify the extension, instead you can just
point the directory and all the same automatic source detection rules
will apply.
```css
/* ./src/index.css */
@import 'tailwindcss';
@source '../resources/views';
```
If, for whatever reason, you want to disable the default source
detection feature entirely, and only want to rely on very specific glob
patterns you define, then you can disable it via `source(none)`.
```css
/* Completely disable the default auto source detection */
@import 'tailwindcss' source(none);
/* Only look at .blade.php files, nothing else */
@source "../resources/views/**/*.blade.php";
```
Note: even with `source(none)`, if your `@source` points to a directory,
then auto source detection will still be performed in that directory. If
you don't want that, then you can simply add explicit files in the globs
as seen in the previous example.
```css
/* Completely disable the default auto source detection */
@import 'tailwindcss' source(none);
/* Run auto source detection in `../resources/views` */
@source "../resources/views";
```
---------
Co-authored-by: Jordan Pittman <jordan@cryptica.me>
Co-authored-by: Adam Wathan <4323180+adamwathan@users.noreply.github.com>
This PR fixes two issues we found when testing the candidate codemodes:
1. Sometimes, core would emit the same candidate twice. This would
result into rewriting a range multiple times, without realizing that
this change might already be applied, causing it to swallow or duplicate
some bytes.
2. The codemods were mutating the `Candidate` object, however since the
`Candidate` parsing is _cached_ in core, it would sometimes return the
same instance. This is an issue especially since we monkey patch the
prefix to `null` when migrating prefixed candidates. This means that a
candidate would be cached that would be _invalid relative to the real
design system_. We fixed this by making sure the mutations would only be
applied to clones of the `Candidate` and I changed the `DesignSystem`
API to return `ReadOnly<T>` versions of these candidates. A better
solution would maybe be to disable the cache at all but this requires
broader changes in Core.
This PR improves the performance of the `@tailwindcss/postcss` plugin.
Before this change we created 2 compiler instances instead of a single
one. On a project where a `tailwindcss.config.ts` file is used, this
means that the timings look like this:
```
[@tailwindcss/postcss] Setup compiler: 137.525ms
⋮
[@tailwindcss/postcss] Setup compiler: 43.95ms
```
This means that with this small change, we can easily shave of ~50ms for
initial PostCSS builds.
---------
Co-authored-by: Philipp Spiess <hello@philippspiess.com>
Co-authored-by: Jordan Pittman <jordan@cryptica.me>
This PR adds the initial setup and a first codemod for the template
migrations. These are a new set of migrations that operate on files
defined in the Tailwind v3 config as part of the `content` option (so
your HTML, JavaScript, TSX files etc.).
The migration for this is integrated in the new `@tailwindcss/upgrade`
package and will require pointing the migration to an input JavaScript
config file, like this:
```
npx @tailwindcss/upgrade --config tailwind.config.js
```
The idea of template migrations is to apply breaking changes from the v3
to v4 migration within your template files.
## Migrating !important syntax
The first migration that I’m adding with this PR is to ensure we use the
v4 important syntax that has the exclamation mark at the end of the
utility.
For example, this:
```html
<div class="!flex sm:!block"></div>
```
Will now turn into:
```html
<div class="flex! sm:block!"></div>
```
## Architecture considerations
Implementation wise, we make use of Oxide to scan the content files fast
and efficiently. By relying on the same scanner als Tailwind v4, we
guarantee that all candidates that are part of the v4 output will have
gone through a migration.
Migrations itself operate on the abstract `Candidate` type, similar to
the type we use in the v4 codebase. It will parse the candidate into its
parts so they can easily be introspected/modified. Migrations are typed
as:
```ts
type TemplateMigration = (candidate: Candidate) => Candidate | null
```
`null` should be returned if the `Candidate` does not need a migration.
We currently use the v4 `parseCandidate` function to get an abstract
definition of the candidate rule that we can operate on. _This will
likely need to change in the future as we need to fork `parseCandidate`
for v3 specific syntax_.
Additionally, we're inlining a `printCandidate` function that can
stringify the abstract `Candidate` type. It is not guaranteed that this
is an identity function since some information can be lost during the
parse step. This is not a problem though, because migrations will only
run selectively and if none of the selectors trigger, the candidates are
not updated. h/t to @RobinMalfait for providing the printer.
So the overall flow of a migration looks like this:
- Scan the config file for `content` files
- Use Oxide to extract a list of candidate and their positions from
these `content` files
- Run a few migrations that operate on the `Candidate` abstract type.
- Print the updated `Candidate` back into the original `content` file.
---------
Co-authored-by: Robin Malfait <malfait.robin@gmail.com>
Co-authored-by: Jordan Pittman <jordan@cryptica.me>
This PR updates the API for interacting with the Oxide API. Until now,
we used the name `scanDir(…)` which is fine, but we do way more work
right now.
We now have features such as:
1. Auto source detection (can be turned off, e.g.: `@tailwindcss/vite`
doesn't need it)
2. Scan based on `@source`s found in CSS files
3. Do "incremental" rebuilds (which means that the `scanDir(…)` result
was stateful).
To solve these issues, this PR introduces a new `Scanner` class where
you can pass in the `detectSources` and `sources` options. E.g.:
```ts
let scanner = new Scanner({
// Optional, omitting `detectSources` field disables automatic source detection
detectSources: { base: __dirname },
// List of glob entries to scan. These come from `@source` directives in CSS.
sources: [
{ base: __dirname, pattern: "src/**/*.css" },
// …
],
});
```
The scanner object has the following API:
```ts
export interface ChangedContent {
/** File path to the changed file */
file?: string
/** Contents of the changed file */
content?: string
/** File extension */
extension: string
}
export interface DetectSources {
/** Base path to start scanning from */
base: string
}
export interface GlobEntry {
/** Base path of the glob */
base: string
/** Glob pattern */
pattern: string
}
export interface ScannerOptions {
/** Automatically detect sources in the base path */
detectSources?: DetectSources
/** Glob sources */
sources?: Array<GlobEntry>
}
export declare class Scanner {
constructor(opts: ScannerOptions)
scan(): Array<string>
scanFiles(input: Array<ChangedContent>): Array<string>
get files(): Array<string>
get globs(): Array<GlobEntry>
}
```
The `scanFiles(…)` method is used for incremental rebuilds. It takes the
`ChangedContent` array for all the new/changes files. It returns whether
we scanned any new candidates or not.
Note that the `scanner` object is stateful, this means that we don't
have to track candidates in a `Set` anymore. We can just call
`getCandidates()` when we need it.
This PR also removed some unused code that we had in the `scanDir(…)`
function to allow for sequential or parallel `IO`, and sequential or
parallel `Parsing`. We only used the same `IO` and `Parsing` strategies
for all files, so I just got rid of it.
---------
Co-authored-by: Jordan Pittman <jordan@cryptica.me>
This PR is an umbrella PR where we will add support for the new
`@source` directive. This will allow you to add explicit content glob
patterns if you want to look for Tailwind classes in other files that
are not automatically detected yet.
Right now this is an addition to the existing auto content detection
that is automatically enabled in the `@tailwindcss/postcss` and
`@tailwindcss/cli` packages. The `@tailwindcss/vite` package doesn't use
the auto content detection, but uses the module graph instead.
From an API perspective there is not a lot going on. There are only a
few things that you have to know when using the `@source` directive, and
you probably already know the rules:
1. You can use multiple `@source` directives if you want.
2. The `@source` accepts a glob pattern so that you can match multiple
files at once
3. The pattern is relative to the current file you are in
4. The pattern includes all files it is matching, even git ignored files
1. The motivation for this is so that you can explicitly point to a
`node_modules` folder if you want to look at `node_modules` for whatever
reason.
6. Right now we don't support negative globs (starting with a `!`) yet,
that will be available in the near future.
Usage example:
```css
/* ./src/input.css */
@import "tailwindcss";
@source "../laravel/resources/views/**/*.blade.php";
@source "../../packages/monorepo-package/**/*.js";
```
It looks like the PR introduced a lot of changes, but this is a side
effect of all the other plumbing work we had to do to make this work.
For example:
1. We added dedicated integration tests that run on Linux and Windows in
CI (just to make sure that all the `path` logic is correct)
2. We Have to make sure that the glob patterns are always correct even
if you are using `@import` in your CSS and use `@source` in an imported
file. This is because we receive the flattened CSS contents where all
`@import`s are inlined.
3. We have to make sure that we also listen for changes in the files
that match any of these patterns and trigger a rebuild.
PRs:
- [x] https://github.com/tailwindlabs/tailwindcss/pull/14063
- [x] https://github.com/tailwindlabs/tailwindcss/pull/14085
- [x] https://github.com/tailwindlabs/tailwindcss/pull/14079
- [x] https://github.com/tailwindlabs/tailwindcss/pull/14067
- [x] https://github.com/tailwindlabs/tailwindcss/pull/14076
- [x] https://github.com/tailwindlabs/tailwindcss/pull/14080
- [x] https://github.com/tailwindlabs/tailwindcss/pull/14127
- [x] https://github.com/tailwindlabs/tailwindcss/pull/14135
Once all the PRs are merged, then this umbrella PR can be merged.
> [!IMPORTANT]
> Make sure to merge this without rebasing such that each individual PR
ends up on the main branch.
---------
Co-authored-by: Philipp Spiess <hello@philippspiess.com>
Co-authored-by: Jordan Pittman <jordan@cryptica.me>
Co-authored-by: Adam Wathan <adam.wathan@gmail.com>
This PR changes the GitHub action workflow for V4 to start running all
unit tests and build on both Ubuntu (our current default) _and_ Windows.
This is to ensure we catch issues with paths and other Windows-specific
things sooner. It does, however, not replace testing on Windows.
* move `oxide/crates` to `crates`
* ignore `target/` folder
* ensure pnpm points to `crates` instead of `oxide/crates`
* ensure all paths point to `crates` instead of `oxide/crates`
* update `oxide/crates` -> `crates` path in workflows
* use correct path in .prettierignore
* rename `crates/core` to `crates/oxide`
* remove oxide folder
* fix test script to run `cargo test` directly