36 lines
1.5 KiB
JavaScript
36 lines
1.5 KiB
JavaScript
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const DIRECTIONS = new Set(['normal', 'reverse', 'alternate', 'alternate-reverse'])
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const PLAY_STATES = new Set(['running', 'paused'])
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const FILL_MODES = new Set(['none', 'forwards', 'backwards', 'both'])
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const ITERATION_COUNTS = new Set(['infinite'])
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const TIMINGS = new Set(['linear', 'ease', 'ease-in', 'ease-out', 'ease-in-out'])
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const TIMING_FNS = ['cubic-bezier', 'steps']
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const COMMA = /\,(?![^(]*\))/g // Comma separator that is not located between brackets. E.g.: `cubiz-bezier(a, b, c)` these don't count.
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const SPACE = /\ (?![^(]*\))/g // Similar to the one above, but with spaces instead.
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const TIME = /^(-?[\d.]+m?s)$/
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const DIGIT = /^(\d+)$/
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export default function parseAnimationValue(input) {
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const animations = input.split(COMMA)
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const result = animations.map((animation) => {
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const result = {}
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const parts = animation.split(SPACE)
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for (let part of parts) {
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if (DIRECTIONS.has(part)) result.direction = part
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else if (PLAY_STATES.has(part)) result.playState = part
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else if (FILL_MODES.has(part)) result.fillMode = part
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else if (ITERATION_COUNTS.has(part)) result.iterationCount = part
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else if (TIMINGS.has(part)) result.timingFunction = part
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else if (TIMING_FNS.some((f) => part.startsWith(`${f}(`))) result.timingFunction = part
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else if (TIME.test(part)) result[result.duration === undefined ? 'duration' : 'delay'] = part
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else if (DIGIT.test(part)) result.iterationCount = part
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else result.name = part
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}
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return result
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})
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return animations.length > 1 ? result : result[0]
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}
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