This gets rid of the variable-length scratch buffer by filtering 16 pixels at a time and writing directly to the destination. The extra loads this requires to load the source values are compensated by not doing a round-trip to memory before shifting. Signed-off-by: Mans Rullgard <mans@mansr.com> |
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| .. | ||
| Makefile | ||
| swscale_altivec.c | ||
| yuv2rgb_altivec.c | ||
| yuv2rgb_altivec.h | ||
| yuv2yuv_altivec.c | ||