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Change BitBuf into uint64_t on 64-bit x86. This means we need to flush the buffer less often, which is a significant speed win. All other platforms, including all 32-bit ones, are unchanged. Output bitstream is the same. All API constraints are kept in place, e.g., you still cannot put_bits() more than 31 bits at a time. This is so that codecs cannot accidentally become 64-bit-only or similar. Benchmarking on transcoding to various formats shows consistently positive results: dnxhd 25.60 fps -> 26.26 fps ( +2.6%) dvvideo 24.88 fps -> 25.17 fps ( +1.2%) ffv1 14.32 fps -> 14.58 fps ( +1.8%) huffyuv 58.75 fps -> 63.27 fps ( +7.7%) jpegls 6.22 fps -> 6.34 fps ( +1.8%) magicyuv 57.10 fps -> 63.29 fps (+10.8%) mjpeg 48.65 fps -> 49.01 fps ( +0.7%) mpeg1video 76.41 fps -> 77.01 fps ( +0.8%) mpeg2video 75.99 fps -> 77.43 fps ( +1.9%) mpeg4 80.66 fps -> 81.37 fps ( +0.9%) prores 12.35 fps -> 12.88 fps ( +4.3%) prores_ks 16.20 fps -> 16.80 fps ( +3.7%) rv20 62.80 fps -> 62.99 fps ( +0.3%) utvideo 68.41 fps -> 76.32 fps (+11.6%) Note that this includes video decoding and all other encoding work, such as DCTs. If you isolate the actual bit-writing routines, it is likely to be much more. Benchmark details: Transcoding the first 30 seconds of Big Buck Bunny in 1080p, Haswell 2.1 GHz, GCC 8.3, generally quantizer locked to 5.0. (Exceptions: DNxHD needs fixed bitrate, and JPEG-LS is so slow that I only took the first 10 seconds, not 30.) All runs were done ten times and single-threaded, top and bottom two results discarded to get rid of outliers, arithmetic mean between the remaining six. Signed-off-by: Michael Niedermayer <michael@niedermayer.cc> |
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| compat | ||
| doc | ||
| ffbuild | ||
| fftools | ||
| libavcodec | ||
| libavdevice | ||
| libavfilter | ||
| libavformat | ||
| libavresample | ||
| libavutil | ||
| libpostproc | ||
| libswresample | ||
| libswscale | ||
| presets | ||
| tests | ||
| tools | ||
| .gitattributes | ||
| .gitignore | ||
| .mailmap | ||
| .travis.yml | ||
| Changelog | ||
| configure | ||
| CONTRIBUTING.md | ||
| COPYING.GPLv2 | ||
| COPYING.GPLv3 | ||
| COPYING.LGPLv2.1 | ||
| COPYING.LGPLv3 | ||
| CREDITS | ||
| INSTALL.md | ||
| LICENSE.md | ||
| MAINTAINERS | ||
| Makefile | ||
| README.md | ||
| RELEASE | ||
FFmpeg README
FFmpeg is a collection of libraries and tools to process multimedia content such as audio, video, subtitles and related metadata.
Libraries
libavcodecprovides implementation of a wider range of codecs.libavformatimplements streaming protocols, container formats and basic I/O access.libavutilincludes hashers, decompressors and miscellaneous utility functions.libavfilterprovides a mean to alter decoded Audio and Video through chain of filters.libavdeviceprovides an abstraction to access capture and playback devices.libswresampleimplements audio mixing and resampling routines.libswscaleimplements color conversion and scaling routines.
Tools
- ffmpeg is a command line toolbox to manipulate, convert and stream multimedia content.
- ffplay is a minimalistic multimedia player.
- ffprobe is a simple analysis tool to inspect multimedia content.
- Additional small tools such as
aviocat,ismindexandqt-faststart.
Documentation
The offline documentation is available in the doc/ directory.
The online documentation is available in the main website and in the wiki.
Examples
Coding examples are available in the doc/examples directory.
License
FFmpeg codebase is mainly LGPL-licensed with optional components licensed under GPL. Please refer to the LICENSE file for detailed information.
Contributing
Patches should be submitted to the ffmpeg-devel mailing list using
git format-patch or git send-email. Github pull requests should be
avoided because they are not part of our review process and will be ignored.