This improves commit 59c7022740.
In ff_thread_report_progress(), the fast code path can load
progress[field] with the relaxed memory order, and the slow code path
can store progress[field] with the release memory order. These changes
are mainly intended to avoid confusion when one inspects the source code.
They are unlikely to have measurable performance improvement.
ff_thread_report_progress() and ff_thread_await_progress() form a pair.
ff_thread_await_progress() reads progress[field] with the acquire memory
order (in the fast code path). Therefore, one expects to see
ff_thread_report_progress() write progress[field] with the matching
release memory order.
In the fast code path in ff_thread_report_progress(), the atomic load of
progress[field] doesn't need the acquire memory order because the
calling thread is trying to make the data it just decoded visible to the
other threads, rather than trying to read the data decoded by other
threads.
In ff_thread_get_buffer(), initialize progress[0] and progress[1] using
atomic_init().
Signed-off-by: Wan-Teh Chang <wtc@google.com>
Signed-off-by: Anton Khirnov <anton@khirnov.net>
This could happen when there was a frame number gap and frame threading was used.
Debugging-by: Ronald S. Bultje <rsbultje@gmail.com>
Debugging-by: Justin Ruggles <justin.ruggles@gmail.com>
Signed-off-by: Derek Buitenhuis <derek.buitenhuis@gmail.com>
CC:libav-stable@libav.org
Signed-off-by: Anton Khirnov <anton@khirnov.net>
It is more natural for this codec and allows to avoid awkward constructs
like "consuming 0 bytes from input". Also, keep a reference to the input
packet to avoid unnecessary copying.
Currently, the new decoding API is pretty much just a wrapper around the
old deprecated one. This is problematic, since it interferes with making
full use of the flexibility added by the new API. The old API should
also be removed at some future point.
Reorganize the code so that the new send_packet/receive_frame functions
call the actual decoding directly and change the old deprecated
avcodec_decode_* functions into wrappers around the new API.
The new internal API for decoders is now changing as well. Before this
commit, it mirrors the public API, so the decoders need to implement
send_packet() and receive_frame() callbacks. This turns out to require
awkward constructs in both the decoders and the generic code. After this
commit, the decoders only implement the receive_frame() callback and
call a new internal function, ff_decode_get_packet() to obtain input
data, in the same manner to how the bitstream filters now work.
avcodec will now always make a reference to the input packet, which means
that non-refcounted input packets will be copied. Keeping the previous
behaviour, where this copy could sometimes be avoided, would make the
code significantly more complex and fragile for only dubious gains,
since packets are typically small and everyone who cares about
performance should use refcounted packets anyway.
The current code stores a pointer to the packet passed to the decoder,
which is then used during get_buffer() for timestamps and side data
passthrough. However, since this is a pointer to user data which we do
not own, storing it is potentially dangerous. It is also ill defined for
the new decoding API with split input/output.
Fix this problem by making an explicit internally owned copy of the
packet properties.
It is useful for testing/debugging and will also be used as the default
filter in the following commit adding pre-decode filtering to avoid
having a separate non-filtered codepath.
Decode the Image Data Section (which contains merged pictures).
Support RGB/A and Grayscale/A in 8bits and 16 bits per channel.
Support uncompress and rle decompression in Image Data Section.
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
ff_parse_close expects priv_data to be the ParseContext directly and
thus doesn't work if it isn't at the beginning of OpusParseContext.
Reviewed-by: Hendrik Leppkes <h.leppkes@gmail.com>
Signed-off-by: Andreas Cadhalpun <Andreas.Cadhalpun@googlemail.com>
Make ff_opus_parse_extradata free allocated memory on error instead of
expecting callers to free it in that case.
Reviewed-by: Michael Niedermayer <michael@niedermayer.cc>
Signed-off-by: Andreas Cadhalpun <Andreas.Cadhalpun@googlemail.com>
This decreases the amount of computations and memory needed for analysing mpeg1/2 streams
the properties update is moved from code that is skiped if skip_frame is set
to code that is not skiped so the change doesnt loose that
from being executed
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
This could happen when there was a frame number gap and frame threading was used.
This fixes#5458.
Debugging-by: Ronald S. Bultje <rsbultje@gmail.com>
Debugging-by: Justin Ruggles <justin.ruggles@gmail.com>
Signed-off-by: Derek Buitenhuis <derek.buitenhuis@gmail.com>
We are checking during encoding if there is enough space as version 4 needs that
check.
Fixes Ticket6005
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Also preserve the return value from ff_get_buffer().
Signed-off-by: Andreas Cadhalpun <Andreas.Cadhalpun@googlemail.com>
Signed-off-by: Vittorio Giovara <vittorio.giovara@gmail.com>
Signed-off-by: Martin Storsjö <martin@martin.st>
(cherry picked from commit 6a62795d40)
Cherry pick Suggested-by: Martin Storsjö
This should fix the build failure on macosx
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Fixes slow loops on fuzzed data
Fixes: 245/fuzz-3-ffmpeg_AUDIO_AV_CODEC_ID_FLAC_fuzzer
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/targets/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>