This allows to avoid the codes table; furthermore, given
that the runs fit into seven bits and level into nine,
one can put them into one int16_t and use as symbols table
in ff_vlc_init_from_lengths().
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Initialize a list of 128 pointers at decoder init
instead of using a const list of pointers (which
will be initialized at runtime when libavcodec
is loaded when using pic code with Elf); the former
takes only 128 bytes (+ a bit of initialization code),
the latter 1KiB on 64 bit systems (+3KiB on x64 elf
for relocation information).
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Up until now, hq_decode_block() zeroed every block (of 128 bytes)
before decoding a block; yet this is suboptimal for all modes,
because all modes need to reset all the blocks they use anyway
and so it should be done in one go for all blocks.
For the alpha mode (where blocks need not be coded) all blocks
are zeroed initially anyway, because decode_block() might not
be doing it, so zeroing there again for the coded blocks is
a waste.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This table is so small (32 elements amounting to 128 bytes)
that it is more efficient size-wise to hardcode it instead
of initializing it at runtime.
Also stop duplicating it in hq_hqa.o and hqx.o.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
avcodec_free_context() only calls ff_codec_close() if there
is an AVCodecContext and avcodec_open2() unconditionally
dereferences the AVCodecContext*.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Also document the constant.
Reviewed-by: Michael Niedermayer <michael@niedermayer.cc>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
ASV-1/2 does not really have a header and so using
FF_INPUT_BUFFER_MIN_SIZE is wasteful as well as ugly
(such bounds should be codec-specific).
Reviewed-by: Michael Niedermayer <michael@niedermayer.cc>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Parse format can be called multiple times, e.g., when resolution
changed. If getInt32 fails, optional member variables will retain
their previously set values without modification. This can be a
big problem for new resolution with old crop info.
This patch reset optional fields to zero when getInt32 failed.
this is a good compromise between speed and compression
-rw-r----- 1 michael michael 180987 Feb 6 14:29 lena-def.png
-rw-r----- 1 michael michael 128430 Feb 6 14:36 lena-pavg.png
-rw-r----- 1 michael michael 126269 Feb 6 14:36 lena-pmixed.png
-rw-r----- 1 michael michael 180987 Feb 6 14:35 lena-pnone.png
-rw-r----- 1 michael michael 127758 Feb 6 14:35 lena-ppaeth.png
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Fixes: negation of -2147483648 cannot be represented in type 'int32_t' (aka 'int'); cast to an unsigned type to negate this value to itself
Fixes: 390646659/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_OSQ_fuzzer-5040277374435328
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Given that there are actually ASM functions of this type,
one can't simply remove the ff_ prefix from the definitions
and declare them as static. Yet one can do nearly that
if one keeps the ff_ prefix and removes the declarations
for the (now static) functions defined in dsp_init.c
from hevcdsp.h and if one defines the functions in the correct
order (smaller width first) so that no forward declarations
are necessary (which was already true).
The new declarations avoid nested macros to simplify things.
It nevertheless turned out to be beneficial line-wise.
(It would be possible to avoid most of these declarations:
It is legal to repeat a function declaration without static
if the first declaration declared a function as static.
So if the macros simply declared all the functions that
they call, one could avoid declarations for the functions
that are called. While this is legal C, it unfortuntaly
clashes with GCC's -Wredundant-decls (which configure enables)
and it is also ugly, as these macro definitions would
provide declarations used in ff_hevc_dsp_init_x86().)
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This also means that if a plane*slice has only 1 color nothing
is stored after the remap table
This also corrects the RCT offset to the exact value after remap
not a fixed 65536
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
The Reference-Only feature in DirectX 12 is a memory optimization
technique designed for video decoding scenarios.
This feature requires that reference resources must be allocated with
the D3D12_RESOURCE_FLAG_VIDEO_DECODE_REFERENCE_ONLY resource flag.
Reference textures must also be separated from output textures.
This feature is not supported in the current version of ffmpeg.
Since AMD GPU uses this feature in Direct 12 decoder,
ffmpeg does not support AMD GPU Direct 12 decoding.
Signed-off-by: Tong Wu <wutong1208@outlook.com>
This reduces needed memory and also removes the 65536 maximum for remap
on the decoder side
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
That is instead of a fixed 65536, we now allocate only as many as there
are pixels.
We also allocate only for the encoder and only when remapping is enabled
and only for 32bit per sample
This should reduce memory consumption, the 2nd array will be
dealt with in a future commit
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>