* commit '38efff92f1':
FATE: add a test for H.264 with two fields per packet
h264: fix decoding multiple fields per packet with slice threads
This merge includes two commits because the FATE test was useful in
order to make proper testing.
The merge gets rid of the now unused:
- SLICE_SINGLETHREAD and SLICE_SKIPED macros
- max_contexts
- "again" label in decode_nal_units()
This commit also includes the fix from d3e4d406b.
Thanks to wm4 and Michael Niedermayer for their testing.
Merged-by: Clément Bœsch <u@pkh.me>
Merged-by: Matthieu Bouron <matthieu.bouron@gmail.com>
This treats the case of no slices like no frames which it basically is.
The field is added to the context as other nal related fields are also there
and passing the has_slices field per *arguments is ugly and not consistent
Found-by: ubitux
Approved-by: ubitux
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
CUVID on GeForce GT 730 and GeForce GTX 1060 does not report any error when
decoding 8K h264 packets. However, it does return an error during
cuvidCreateDecoder call if the indicated video resolution is not
supported.
Given that stream resolution is typically known as a result of probing
it is better to use this information during avcodec_open2 call to fail
immediately, rather than proceeding to decode and never receiving any
frames from the decoder nor receiving any indication of decode failure.
Signed-off-by: Timo Rothenpieler <timo@rothenpieler.org>
This makes the code 7 times faster with the testcase from libfuzzer
and should reduce the amount of timeouts we hit in automated fuzzing.
(for example 438/fuzz-2-ffmpeg_VIDEO_AV_CODEC_ID_RV40_fuzzer)
The code is also faster with more realistic input though the difference
is small here as that is far from the worst cases the fuzzers pick out
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/targets/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
use av_lfg_init_from_data() to seed AC-3 dithering from the AC-3 frame
data to make it consistent given the same AC-3 frame, if option is set.
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Raises max channels to 6 (for non joint-stereo only),
there is no difference decoding 1 or N discrete channels.
Fixes trac issue #5840
Signed-off-by: bnnm <bananaman255@gmail.com>
Moves much of the setup logic for VAAPI decoding into lavc; the user
now need only provide the hw_frames_ctx.
(cherry picked from commit 123ccd07c5)
(cherry picked from commit 5e879b54a3)
(cherry picked from commit 0aec37e625)
(cherry picked from commit cfa4eb4fba)
* commit 'f450cc7bc5':
h264: eliminate decode_postinit()
Also includes fixes from 1f7b4f9abc and e344e65109.
Original patch replace H264Context.next_output_pic (H264Picture *) by
H264Context.output_frame (AVFrame *). This change is discarded as it
is incompatible with the frame reconstruction and motion vectors
display code which needs the extra information from the H264Picture.
Merged-by: Clément Bœsch <u@pkh.me>
Merged-by: Matthieu Bouron <matthieu.bouron@gmail.com>
We can pick the correct slice index directly from the ID3D11VideoDecoderOutputView
casted from data[3].
Also added myself as maintainer for DXVA2 and D3D11VA.
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>