This version has had much testing so there's little point in keeping it
maked as experimental.
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
Does nothing fancy but still sounds very decent at 128kbps.
Still room to improve by bringing in the low pass and PNS management
from the main big twoloop which should improve its quality but not
sacrifice that much speed.
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
Use of this function can save unnecessary malloc operation
in bitstream filter.
Signed-off-by: Jan Sebechlebsky <sebechlebskyjan@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Set BSF EOF flag only if pkt == NULL in av_bsf_send_packet().
Signed-off-by: Jan Sebechlebsky <sebechlebskyjan@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
This makes it easier to use the lowres option when dealing with input
files in different codecs. If the codec doesn't support lowres=1 for
instance, it will throw a warning and use lowres=0 instead of erroring
out completely.
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
We need more information from last/cur_frame than from reference
buffers, so we can use a simplified structure for reference buffers,
and then store mvs and segmentation map information in last/cur.
This prepares the decoder for frame threading support.
Signed-off-by: Anton Khirnov <anton@khirnov.net>
Not from the underlying frame. Fixes races with frame threading in
field-coded files, where decoding would wait for the wrong field (e.g.
random failures in mixed-nal-coding).
Bug-Id: 954
This is required for >= 16bit RGB support
I tried it without templates but its too much duplicated code
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
This patch fixes the h264_qsv decoder issues mentioned
in https://ffmpeg.zeranoe.com/forum/viewtopic.php?t=2962.
The patch may be tested by specifying h264_qsv as the decoder to ffplay
for an h264 encoded file.
ffplay -vcodec h264_qsv foo.mts
Signed-off-by: Yuli Khodorkovskiy <ykhodo@gmail.com>
Push requested-by: Ivan Uskov
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Also don't include it on files that don't need it.
This reduces differences with libav
Tested-by: Timothy Gu <timothygu99@gmail.com>
Reveiwed-by: Carl Eugen Hoyos <ceffmpeg@gmail.com>
Signed-off-by: James Almer <jamrial@gmail.com>
* commit 'b13fc1e344':
h264: do not pass H264Context to h264_slice_header_parse()
Conflicts:
libavcodec/h264dec.h
Did not merge the h264_slice_header_parse() part. We use a few other
members of H264Context for error checking in that function.
Merged-by: Timothy Gu <timothygu99@gmail.com>
The frame dimensions are 16bit, so the mv bounds can easily overflow
int16 for large videos.
Bug-Id: Handbrake/46
CC: libav-stable@libav.org
Signed-off-by: Anton Khirnov <anton@khirnov.net>
Roughly 25% faster MC than ssse3 for blocksizes 32 and 64.
Reviewed-by: Ronald S. Bultje <rsbultje@gmail.com>
Signed-off-by: James Almer <jamrial@gmail.com>
Signed-off-by: Anton Khirnov <anton@khirnov.net>
pavgb is an sse integer instruction, so the mmxext flag is enough
Signed-off-by: James Almer <jamrial@gmail.com>
Reviewed-by: "Ronald S. Bultje" <rsbultje@gmail.com>
Signed-off-by: Anton Khirnov <anton@khirnov.net>