The data width of gsldrc1/gsldlc1 should be 8 bytes wide.
Signed-off-by: Jin Bo <jinbo@loongson.cn>
Reviewed-by: yinshiyou-hf@loongson.cn
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Clang is more strict on the type of asm operands, float or double
type variable should use constraint 'f', integer variable should
use constraint 'r'.
Signed-off-by: Jin Bo <jinbo@loongson.cn>
Reviewed-by: yinshiyou-hf@loongson.cn
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Fixes: out of array access
Fixes: 33960/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_THP_fuzzer-5052852809629696
Fixes: 34163/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_THP_fuzzer-6123678099177472
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
1.'xor,or,and' to 'pxor,por,pand'. In the case of operating FPR,
gcc supports both of them, clang only supports the second type.
2.'dsrl,srl' to 'ssrld,ssrlw'. In the case of operating FPR, gcc
supports both of them, clang only supports the second type.
Signed-off-by: Jin Bo <jinbo@loongson.cn>
Reviewed-by: yinshiyou-hf@loongson.cn
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Fixes: out of array access
Fixes: exr/deneme
Found-by: Burak Çarıkçı <burakcarikci@crypttech.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
The code uses x/ymax + 1 so the maximum is INT_MAX-1
Fixes: signed integer overflow: 2147483647 + 1 cannot be represented in type 'int'
Fixes: 33158/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_EXR_fuzzer-5545462457303040
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Here the packet size is known before allocating the packet,
so that supporting user-supplied buffers is trivial.
Reviewed-by: James Almer <jamrial@gmail.com>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
When the packet size is known in advance like here, one can avoid
an intermediate buffer for the packet data by using
ff_get_encode_buffer() and also set AV_CODEC_CAP_DR1 at the same time.
Reviewed-by: James Almer <jamrial@gmail.com>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The APNG encoder already uses internal buffers, so that the packet size
is already known before allocating the packet; therefore one can avoid
another (implicit) intermediate buffer by switching to
ff_get_encode_buffer(), thereby also supporting user-supplied buffers.
Reviewed-by: James Almer <jamrial@gmail.com>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The FLAC encoder calculates the size in advance, so one can avoid
an intermediate buffer for the packet data by using
ff_get_encode_buffer() and also set AV_CODEC_CAP_DR1 at the same time.
Reviewed-by: James Almer <jamrial@gmail.com>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
When the packet size is known in advance like here, one can avoid
an intermediate buffer for the packet data by using
ff_get_encode_buffer() and also set AV_CODEC_CAP_DR1 at the same time.
Reviewed-by: James Almer <jamrial@gmail.com>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
For all p*m encoders a very sharp upper bound for the size of the
output packets is available before the packet is allocated. This can
be used to avoid an intermediate buffer when encoding by using
ff_get_encode_buffer() instead of ff_alloc_packet2() (without min_size);
this also adds support for user-supplied buffers.
Reviewed-by: James Almer <jamrial@gmail.com>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
When the packet size is known in advance like here, one can avoid
an intermediate buffer for the packet data; also, there is no reason
to add AV_INPUT_BUFFER_MIN_SIZE to the packet size any more, as the
actually needed packet size can be easily calculated: It is three bytes
more than the raw nal size per NALU.
Reviewed-by: James Almer <jamrial@gmail.com>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Here the packet size is known before allocating the packet,
so that supporting user-supplied buffers is trivial.
Reviewed-by: James Almer <jamrial@gmail.com>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Here the packet size is known before allocating the packet because
the encoder provides said information (and works with internal buffers
itself), so one can use this information to avoid the implicit use of
another intermediate buffer for the packet data; and by switching to
ff_get_encode_buffer() one can also allow user-supplied buffers.
Reviewed-by: James Almer <jamrial@gmail.com>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Here the packet size is known before allocating the packet,
so that supporting user-supplied buffers is trivial.
Reviewed-by: James Almer <jamrial@gmail.com>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Here the packet size is known before allocating the packet,
so that supporting user-supplied buffers is trivial.
Reviewed-by: James Almer <jamrial@gmail.com>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Reviewed-by: James Almer <jamrial@gmail.com>
Reviewed-by: James Zern <jzern@google.com>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Here the packet size is known before allocating the packet because
the encoder provides said information (and works with internal buffers
itself), so one can use this information to avoid the implicit use of
another intermediate buffer for the packet data; and by switching to
ff_get_encode_buffer() one can also allow user-supplied buffers.
Reviewed-by: James Almer <jamrial@gmail.com>
Reviewed-by: James Zern <jzern@google.com>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Here the packet size is known before allocating the packet because
the encoder provides said information (and works with internal buffers
itself), so one can use this information to avoid the implicit use of
another intermediate buffer for the packet data; and by switching to
ff_get_encode_buffer() one can also allow user-supplied buffers.
Reviewed-by: James Almer <jamrial@gmail.com>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Here the packet size is known before allocating the packet because
the encoder provides said information (and works with internal buffers
itself), so one can use this information to avoid the implicit use of
another intermediate buffer for the packet data; and by switching to
ff_get_encode_buffer() one can also allow user-supplied buffers.
Reviewed-by: James Almer <jamrial@gmail.com>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The libshine encoder already uses an internal buffer, so that the
packet size is already known before allocating the packet; therefore
one can avoid another (implicit) intermediate buffer by switching
to ff_get_encode_buffer(), thereby also supporting user-supplied
buffers.
Reviewed-by: James Almer <jamrial@gmail.com>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Here the packet size is known before allocating the packet,
so that supporting user-supplied buffers is trivial.
Reviewed-by: James Almer <jamrial@gmail.com>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The libmp3lame encoder already uses an internal buffer, so that the
packet size is already known before allocating the packet; therefore
one can avoid another (implicit) intermediate buffer by switching
to ff_get_encode_buffer(), thereby also supporting user-supplied
buffers.
Reviewed-by: James Almer <jamrial@gmail.com>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Here the packet size is known before allocating the packet,
so that supporting user-supplied buffers is trivial.
Reviewed-by: James Almer <jamrial@gmail.com>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
When the packet size is known in advance like here, one can avoid
an intermediate buffer for the packet data by using
ff_get_encode_buffer() and also set AV_CODEC_CAP_DR1 at the same time.
Reviewed-by: James Almer <jamrial@gmail.com>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
When the packet size is known in advance like here, one can avoid
an intermediate buffer for the packet data by using
ff_get_encode_buffer() and also set AV_CODEC_CAP_DR1 at the same time.
Reviewed-by: James Almer <jamrial@gmail.com>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Here the packet size is known before allocating the packet because
the encoder provides said information (and works with internal buffers
itself), so one can use this information to avoid the implicit use of
another intermediate buffer for the packet data; and by switching to
ff_get_encode_buffer() one can also allow user-supplied buffers.
Reviewed-by: James Almer <jamrial@gmail.com>
Reviewed-by: James Zern <jzern@google.com>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
It has been added in 2016 when this flag made no sense for encoders at
all; now that it makes sense, audiotoolboxenc doesn't support it,
despite claiming to do so.
Reviewed-by: James Almer <jamrial@gmail.com>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This is marginally slower, but correct for all input values.
The previous implementation failed with certain input seeds, e.g.
"checkasm --test=hevc_idct 98".
Signed-off-by: Martin Storsjö <martin@martin.st>
This used to be the default, but was reverted as it was slower than
the 'fast' coder by around 25%.
Since our encoder is still not very good, change back to the twoloop
coder by default. It has much better rate control management as well,
making it closer to CBR, and it sounds much better.
Previously, only the size of a given tile was passed, making the
offset and size marked in VASliceParameterBufferAV1 invalid with
multiple tiles.
Signed-off-by: Fei Wang <fei.w.wang@intel.com>