vf_libplacebo: add support for specifying a LUT for the input
This makes it possible to apply Adobe .cube files to inputs.
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2 changed files with 66 additions and 0 deletions
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@ -159,6 +159,7 @@ typedef struct LibplaceboContext {
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pl_vulkan vulkan;
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pl_gpu gpu;
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pl_tex tex[4];
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struct pl_custom_lut *lut;
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/* dedicated renderer for linear output composition */
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pl_renderer linear_rr;
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@ -188,6 +189,8 @@ typedef struct LibplaceboContext {
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AVExpr *pos_x_pexpr, *pos_y_pexpr, *pos_w_pexpr, *pos_h_pexpr;
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float pad_crop_ratio;
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float corner_rounding;
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char *lut_filename;
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enum pl_lut_type lut_type;
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int force_original_aspect_ratio;
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int force_divisible_by;
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int reset_sar;
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@ -375,6 +378,26 @@ static int find_scaler(AVFilterContext *avctx,
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return AVERROR(EINVAL);
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}
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static int parse_custom_lut(LibplaceboContext *s)
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{
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int ret;
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uint8_t *lutbuf;
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size_t lutbuf_size;
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if ((ret = av_file_map(s->lut_filename, &lutbuf, &lutbuf_size, 0, s)) < 0) {
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av_log(s, AV_LOG_ERROR,
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"The LUT file '%s' could not be read: %s\n",
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s->lut_filename, av_err2str(ret));
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return ret;
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}
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s->lut = pl_lut_parse_cube(s->log, lutbuf, lutbuf_size);
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av_file_unmap(lutbuf, lutbuf_size);
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if (!s->lut)
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return AVERROR(EINVAL);
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return 0;
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}
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static int update_settings(AVFilterContext *ctx)
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{
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int err = 0;
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@ -733,6 +756,9 @@ static int init_vulkan(AVFilterContext *avctx, const AVVulkanDeviceContext *hwct
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RET(parse_shader(avctx, buf, buf_len));
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}
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if (s->lut_filename)
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RET(parse_custom_lut(s));
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/* Initialize inputs */
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s->inputs = av_calloc(s->nb_inputs, sizeof(*s->inputs));
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if (!s->inputs)
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@ -762,6 +788,7 @@ static void libplacebo_uninit(AVFilterContext *avctx)
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av_freep(&s->inputs);
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}
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pl_lut_free(&s->lut);
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#if PL_API_VER >= 351
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pl_cache_destroy(&s->cache);
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#endif
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@ -1033,6 +1060,8 @@ static bool map_frame(pl_gpu gpu, pl_tex *tex,
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.tex = tex,
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.map_dovi = s->apply_dovi,
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));
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out->lut = s->lut;
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out->lut_type = s->lut_type;
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if (!s->apply_filmgrain)
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out->film_grain.type = PL_FILM_GRAIN_NONE;
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@ -1457,6 +1486,13 @@ static const AVOption libplacebo_options[] = {
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{ "pad_crop_ratio", "ratio between padding and cropping when normalizing SAR (0=pad, 1=crop)", OFFSET(pad_crop_ratio), AV_OPT_TYPE_FLOAT, {.dbl=0.0}, 0.0, 1.0, DYNAMIC },
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{ "fillcolor", "Background fill color", OFFSET(fillcolor), AV_OPT_TYPE_COLOR, {.str = "black@0"}, .flags = DYNAMIC },
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{ "corner_rounding", "Corner rounding radius", OFFSET(corner_rounding), AV_OPT_TYPE_FLOAT, {.dbl = 0.0}, 0.0, 1.0, .flags = DYNAMIC },
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{ "lut", "Path to custom LUT file to apply", OFFSET(lut_filename), AV_OPT_TYPE_STRING, { .str = NULL }, .flags = STATIC },
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{ "lut_type", "Application mode of the custom LUT", OFFSET(lut_type), AV_OPT_TYPE_INT, { .i64 = PL_LUT_UNKNOWN }, 0, PL_LUT_CONVERSION, STATIC, .unit = "lut_type" },
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{ "auto", NULL, 0, AV_OPT_TYPE_CONST, {.i64 = PL_LUT_UNKNOWN }, 0, 0, STATIC, .unit = "lut_type" },
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{ "native", NULL, 0, AV_OPT_TYPE_CONST, {.i64 = PL_LUT_NATIVE }, 0, 0, STATIC, .unit = "lut_type" },
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{ "normalized", NULL, 0, AV_OPT_TYPE_CONST, {.i64 = PL_LUT_NORMALIZED }, 0, 0, STATIC, .unit = "lut_type" },
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{ "conversion", NULL, 0, AV_OPT_TYPE_CONST, {.i64 = PL_LUT_CONVERSION }, 0, 0, STATIC, .unit = "lut_type" },
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{ "extra_opts", "Pass extra libplacebo-specific options using a :-separated list of key=value pairs", OFFSET(extra_opts), AV_OPT_TYPE_DICT, .flags = DYNAMIC },
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#if PL_API_VER >= 351
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{ "shader_cache", "Set shader cache path", OFFSET(shader_cache), AV_OPT_TYPE_STRING, {.str = NULL}, .flags = STATIC },
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