lavfi/drawutils: overhaul to improve pixel format support
- No longer mixes u8 and u16 component accesses (this was UB) - De-duplicated 8->16 conversion - De-duplicated component -> plane+offset conversion - De-duplicated planar + packed RGB - No longer calls ff_fill_rgba_map - Removed redundant comp_mask data member - RGB0 and related formats no longer write an alpha value to the 0 byte - Non-planar YA formats now work correctly - High-bit-depth semi-planar YUV now works correctly
This commit is contained in:
parent
f67bd3a825
commit
66343e46cf
3 changed files with 58 additions and 73 deletions
|
|
@ -137,66 +137,49 @@ int ff_draw_init(FFDrawContext *draw, enum AVPixelFormat format, unsigned flags)
|
|||
memcpy(draw->pixelstep, pixelstep, sizeof(draw->pixelstep));
|
||||
draw->hsub[1] = draw->hsub[2] = draw->hsub_max = desc->log2_chroma_w;
|
||||
draw->vsub[1] = draw->vsub[2] = draw->vsub_max = desc->log2_chroma_h;
|
||||
for (i = 0; i < (desc->nb_components - !!(desc->flags & AV_PIX_FMT_FLAG_ALPHA && !(flags & FF_DRAW_PROCESS_ALPHA))); i++)
|
||||
draw->comp_mask[desc->comp[i].plane] |=
|
||||
1 << desc->comp[i].offset;
|
||||
return 0;
|
||||
}
|
||||
|
||||
void ff_draw_color(FFDrawContext *draw, FFDrawColor *color, const uint8_t rgba[4])
|
||||
{
|
||||
unsigned i;
|
||||
uint8_t rgba_map[4];
|
||||
uint8_t tmp8[4];
|
||||
const AVPixFmtDescriptor *desc = draw->desc;
|
||||
|
||||
if (rgba != color->rgba)
|
||||
memcpy(color->rgba, rgba, sizeof(color->rgba));
|
||||
if ((draw->desc->flags & AV_PIX_FMT_FLAG_RGB) &&
|
||||
ff_fill_rgba_map(rgba_map, draw->format) >= 0) {
|
||||
if (draw->nb_planes == 1) {
|
||||
for (i = 0; i < 4; i++) {
|
||||
color->comp[0].u8[rgba_map[i]] = rgba[i];
|
||||
if (draw->desc->comp[rgba_map[i]].depth > 8) {
|
||||
color->comp[0].u16[rgba_map[i]] = color->comp[0].u8[rgba_map[i]] << 8;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
for (i = 0; i < 4; i++) {
|
||||
color->comp[rgba_map[i]].u8[0] = rgba[i];
|
||||
if (draw->desc->comp[rgba_map[i]].depth > 8)
|
||||
color->comp[rgba_map[i]].u16[0] = color->comp[rgba_map[i]].u8[0] << (draw->desc->comp[rgba_map[i]].depth - 8);
|
||||
}
|
||||
}
|
||||
|
||||
memset(color->comp, 0, sizeof(color->comp));
|
||||
|
||||
if (draw->desc->flags & AV_PIX_FMT_FLAG_RGB) {
|
||||
memcpy(tmp8, rgba, sizeof(tmp8));
|
||||
} else if (draw->nb_planes >= 2) {
|
||||
/* assume YUV */
|
||||
const AVPixFmtDescriptor *desc = draw->desc;
|
||||
color->comp[desc->comp[0].plane].u8[desc->comp[0].offset] = draw->full_range ? RGB_TO_Y_JPEG(rgba[0], rgba[1], rgba[2]) : RGB_TO_Y_CCIR(rgba[0], rgba[1], rgba[2]);
|
||||
color->comp[desc->comp[1].plane].u8[desc->comp[1].offset] = draw->full_range ? RGB_TO_U_JPEG(rgba[0], rgba[1], rgba[2]) : RGB_TO_U_CCIR(rgba[0], rgba[1], rgba[2], 0);
|
||||
color->comp[desc->comp[2].plane].u8[desc->comp[2].offset] = draw->full_range ? RGB_TO_V_JPEG(rgba[0], rgba[1], rgba[2]) : RGB_TO_V_CCIR(rgba[0], rgba[1], rgba[2], 0);
|
||||
color->comp[3].u8[0] = rgba[3];
|
||||
#define EXPAND(compn) \
|
||||
if (desc->comp[compn].depth > 8) \
|
||||
color->comp[desc->comp[compn].plane].u16[desc->comp[compn].offset] = \
|
||||
color->comp[desc->comp[compn].plane].u8[desc->comp[compn].offset] << \
|
||||
(draw->desc->comp[compn].depth + draw->desc->comp[compn].shift - 8)
|
||||
EXPAND(3);
|
||||
EXPAND(2);
|
||||
EXPAND(1);
|
||||
EXPAND(0);
|
||||
tmp8[0] = draw->full_range ? RGB_TO_Y_JPEG(rgba[0], rgba[1], rgba[2]) : RGB_TO_Y_CCIR(rgba[0], rgba[1], rgba[2]);
|
||||
tmp8[1] = draw->full_range ? RGB_TO_U_JPEG(rgba[0], rgba[1], rgba[2]) : RGB_TO_U_CCIR(rgba[0], rgba[1], rgba[2], 0);
|
||||
tmp8[2] = draw->full_range ? RGB_TO_V_JPEG(rgba[0], rgba[1], rgba[2]) : RGB_TO_V_CCIR(rgba[0], rgba[1], rgba[2], 0);
|
||||
tmp8[3] = rgba[3];
|
||||
} else if (draw->format == AV_PIX_FMT_GRAY8 || draw->format == AV_PIX_FMT_GRAY8A ||
|
||||
draw->format == AV_PIX_FMT_GRAY16LE || draw->format == AV_PIX_FMT_YA16LE ||
|
||||
draw->format == AV_PIX_FMT_GRAY9LE ||
|
||||
draw->format == AV_PIX_FMT_GRAY10LE ||
|
||||
draw->format == AV_PIX_FMT_GRAY12LE ||
|
||||
draw->format == AV_PIX_FMT_GRAY14LE) {
|
||||
const AVPixFmtDescriptor *desc = draw->desc;
|
||||
color->comp[0].u8[0] = RGB_TO_Y_CCIR(rgba[0], rgba[1], rgba[2]);
|
||||
EXPAND(0);
|
||||
color->comp[1].u8[0] = rgba[3];
|
||||
EXPAND(1);
|
||||
tmp8[0] = RGB_TO_Y_CCIR(rgba[0], rgba[1], rgba[2]);
|
||||
tmp8[1] = rgba[3];
|
||||
} else {
|
||||
av_log(NULL, AV_LOG_WARNING,
|
||||
"Color conversion not implemented for %s\n", draw->desc->name);
|
||||
memset(color, 128, sizeof(*color));
|
||||
return;
|
||||
}
|
||||
|
||||
for (i = 0; i < desc->nb_components; i++) {
|
||||
if (desc->comp[i].depth > 8)
|
||||
color->comp[desc->comp[i].plane].u16[desc->comp[i].offset / 2] = tmp8[i] <<
|
||||
(draw->desc->comp[i].depth + draw->desc->comp[i].shift - 8);
|
||||
else
|
||||
color->comp[desc->comp[i].plane].u8[desc->comp[i].offset] = tmp8[i];
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -302,11 +285,6 @@ static void subsampling_bounds(int sub, int *x, int *w, int *start, int *end)
|
|||
*w >>= sub;
|
||||
}
|
||||
|
||||
static int component_used(FFDrawContext *draw, int plane, int comp)
|
||||
{
|
||||
return (draw->comp_mask[plane] >> comp) & 1;
|
||||
}
|
||||
|
||||
/* If alpha is in the [ 0 ; 0x1010101 ] range,
|
||||
then alpha * value is in the [ 0 ; 0xFFFFFFFF ] range,
|
||||
and >> 24 gives a correct rounding. */
|
||||
|
|
@ -366,6 +344,9 @@ void ff_blend_rectangle(FFDrawContext *draw, FFDrawColor *color,
|
|||
int w_sub, h_sub, x_sub, y_sub, left, right, top, bottom, y;
|
||||
uint8_t *p0, *p;
|
||||
|
||||
nb_comp = draw->desc->nb_components -
|
||||
!!(draw->desc->flags & AV_PIX_FMT_FLAG_ALPHA && !(draw->flags & FF_DRAW_PROCESS_ALPHA));
|
||||
|
||||
/* TODO optimize if alpha = 0xFF */
|
||||
clip_interval(dst_w, &x0, &w, NULL);
|
||||
clip_interval(dst_h, &y0, &h, NULL);
|
||||
|
|
@ -381,7 +362,6 @@ void ff_blend_rectangle(FFDrawContext *draw, FFDrawColor *color,
|
|||
nb_planes = draw->nb_planes - !!(draw->desc->flags & AV_PIX_FMT_FLAG_ALPHA && !(draw->flags & FF_DRAW_PROCESS_ALPHA));
|
||||
nb_planes += !nb_planes;
|
||||
for (plane = 0; plane < nb_planes; plane++) {
|
||||
nb_comp = draw->pixelstep[plane];
|
||||
p0 = pointer_at(draw, dst, dst_linesize, plane, x0, y0);
|
||||
w_sub = w;
|
||||
h_sub = h;
|
||||
|
|
@ -391,17 +371,19 @@ void ff_blend_rectangle(FFDrawContext *draw, FFDrawColor *color,
|
|||
subsampling_bounds(draw->vsub[plane], &y_sub, &h_sub, &top, &bottom);
|
||||
for (comp = 0; comp < nb_comp; comp++) {
|
||||
const int depth = draw->desc->comp[comp].depth;
|
||||
const int offset = draw->desc->comp[comp].offset;
|
||||
const int index = offset / ((depth + 7) / 8);
|
||||
|
||||
if (!component_used(draw, plane, comp))
|
||||
if (draw->desc->comp[comp].plane != plane)
|
||||
continue;
|
||||
p = p0 + comp;
|
||||
p = p0 + offset;
|
||||
if (top) {
|
||||
if (depth <= 8) {
|
||||
blend_line(p, color->comp[plane].u8[comp], alpha >> 1,
|
||||
blend_line(p, color->comp[plane].u8[index], alpha >> 1,
|
||||
draw->pixelstep[plane], w_sub,
|
||||
draw->hsub[plane], left, right);
|
||||
} else {
|
||||
blend_line16(p, color->comp[plane].u16[comp], alpha >> 1,
|
||||
blend_line16(p, color->comp[plane].u16[index], alpha >> 1,
|
||||
draw->pixelstep[plane], w_sub,
|
||||
draw->hsub[plane], left, right);
|
||||
}
|
||||
|
|
@ -409,14 +391,14 @@ void ff_blend_rectangle(FFDrawContext *draw, FFDrawColor *color,
|
|||
}
|
||||
if (depth <= 8) {
|
||||
for (y = 0; y < h_sub; y++) {
|
||||
blend_line(p, color->comp[plane].u8[comp], alpha,
|
||||
blend_line(p, color->comp[plane].u8[index], alpha,
|
||||
draw->pixelstep[plane], w_sub,
|
||||
draw->hsub[plane], left, right);
|
||||
p += dst_linesize[plane];
|
||||
}
|
||||
} else {
|
||||
for (y = 0; y < h_sub; y++) {
|
||||
blend_line16(p, color->comp[plane].u16[comp], alpha,
|
||||
blend_line16(p, color->comp[plane].u16[index], alpha,
|
||||
draw->pixelstep[plane], w_sub,
|
||||
draw->hsub[plane], left, right);
|
||||
p += dst_linesize[plane];
|
||||
|
|
@ -424,11 +406,11 @@ void ff_blend_rectangle(FFDrawContext *draw, FFDrawColor *color,
|
|||
}
|
||||
if (bottom) {
|
||||
if (depth <= 8) {
|
||||
blend_line(p, color->comp[plane].u8[comp], alpha >> 1,
|
||||
blend_line(p, color->comp[plane].u8[index], alpha >> 1,
|
||||
draw->pixelstep[plane], w_sub,
|
||||
draw->hsub[plane], left, right);
|
||||
} else {
|
||||
blend_line16(p, color->comp[plane].u16[comp], alpha >> 1,
|
||||
blend_line16(p, color->comp[plane].u16[index], alpha >> 1,
|
||||
draw->pixelstep[plane], w_sub,
|
||||
draw->hsub[plane], left, right);
|
||||
}
|
||||
|
|
@ -544,6 +526,9 @@ void ff_blend_mask(FFDrawContext *draw, FFDrawColor *color,
|
|||
uint8_t *p0, *p;
|
||||
const uint8_t *m;
|
||||
|
||||
nb_comp = draw->desc->nb_components -
|
||||
!!(draw->desc->flags & AV_PIX_FMT_FLAG_ALPHA && !(draw->flags & FF_DRAW_PROCESS_ALPHA));
|
||||
|
||||
clip_interval(dst_w, &x0, &mask_w, &xm0);
|
||||
clip_interval(dst_h, &y0, &mask_h, &ym0);
|
||||
mask += ym0 * mask_linesize;
|
||||
|
|
@ -559,7 +544,6 @@ void ff_blend_mask(FFDrawContext *draw, FFDrawColor *color,
|
|||
nb_planes = draw->nb_planes - !!(draw->desc->flags & AV_PIX_FMT_FLAG_ALPHA && !(draw->flags & FF_DRAW_PROCESS_ALPHA));
|
||||
nb_planes += !nb_planes;
|
||||
for (plane = 0; plane < nb_planes; plane++) {
|
||||
nb_comp = draw->pixelstep[plane];
|
||||
p0 = pointer_at(draw, dst, dst_linesize, plane, x0, y0);
|
||||
w_sub = mask_w;
|
||||
h_sub = mask_h;
|
||||
|
|
@ -569,21 +553,23 @@ void ff_blend_mask(FFDrawContext *draw, FFDrawColor *color,
|
|||
subsampling_bounds(draw->vsub[plane], &y_sub, &h_sub, &top, &bottom);
|
||||
for (comp = 0; comp < nb_comp; comp++) {
|
||||
const int depth = draw->desc->comp[comp].depth;
|
||||
const int offset = draw->desc->comp[comp].offset;
|
||||
const int index = offset / ((depth + 7) / 8);
|
||||
|
||||
if (!component_used(draw, plane, comp))
|
||||
if (draw->desc->comp[comp].plane != plane)
|
||||
continue;
|
||||
p = p0 + comp;
|
||||
p = p0 + offset;
|
||||
m = mask;
|
||||
if (top) {
|
||||
if (depth <= 8) {
|
||||
blend_line_hv(p, draw->pixelstep[plane],
|
||||
color->comp[plane].u8[comp], alpha,
|
||||
color->comp[plane].u8[index], alpha,
|
||||
m, mask_linesize, l2depth, w_sub,
|
||||
draw->hsub[plane], draw->vsub[plane],
|
||||
xm0, left, right, top);
|
||||
} else {
|
||||
blend_line_hv16(p, draw->pixelstep[plane],
|
||||
color->comp[plane].u16[comp], alpha,
|
||||
color->comp[plane].u16[index], alpha,
|
||||
m, mask_linesize, l2depth, w_sub,
|
||||
draw->hsub[plane], draw->vsub[plane],
|
||||
xm0, left, right, top);
|
||||
|
|
@ -594,7 +580,7 @@ void ff_blend_mask(FFDrawContext *draw, FFDrawColor *color,
|
|||
if (depth <= 8) {
|
||||
for (y = 0; y < h_sub; y++) {
|
||||
blend_line_hv(p, draw->pixelstep[plane],
|
||||
color->comp[plane].u8[comp], alpha,
|
||||
color->comp[plane].u8[index], alpha,
|
||||
m, mask_linesize, l2depth, w_sub,
|
||||
draw->hsub[plane], draw->vsub[plane],
|
||||
xm0, left, right, 1 << draw->vsub[plane]);
|
||||
|
|
@ -604,7 +590,7 @@ void ff_blend_mask(FFDrawContext *draw, FFDrawColor *color,
|
|||
} else {
|
||||
for (y = 0; y < h_sub; y++) {
|
||||
blend_line_hv16(p, draw->pixelstep[plane],
|
||||
color->comp[plane].u16[comp], alpha,
|
||||
color->comp[plane].u16[index], alpha,
|
||||
m, mask_linesize, l2depth, w_sub,
|
||||
draw->hsub[plane], draw->vsub[plane],
|
||||
xm0, left, right, 1 << draw->vsub[plane]);
|
||||
|
|
@ -615,13 +601,13 @@ void ff_blend_mask(FFDrawContext *draw, FFDrawColor *color,
|
|||
if (bottom) {
|
||||
if (depth <= 8) {
|
||||
blend_line_hv(p, draw->pixelstep[plane],
|
||||
color->comp[plane].u8[comp], alpha,
|
||||
color->comp[plane].u8[index], alpha,
|
||||
m, mask_linesize, l2depth, w_sub,
|
||||
draw->hsub[plane], draw->vsub[plane],
|
||||
xm0, left, right, bottom);
|
||||
} else {
|
||||
blend_line_hv16(p, draw->pixelstep[plane],
|
||||
color->comp[plane].u16[comp], alpha,
|
||||
color->comp[plane].u16[index], alpha,
|
||||
m, mask_linesize, l2depth, w_sub,
|
||||
draw->hsub[plane], draw->vsub[plane],
|
||||
xm0, left, right, bottom);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue