svq3: Avoid a division by zero
If the height is zero, the decompression will probably end up failing due to not fitting into the allocated buffer later anyway, so this doesn't need any more elaborate check. Reported-by: Mateusz "j00ru" Jurczyk and Gynvael Coldwind CC: libav-stable@libav.org Signed-off-by: Martin Storsjö <martin@martin.st>
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@ -980,7 +980,8 @@ static av_cold int svq3_decode_init(AVCodecContext *avctx)
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int offset = get_bits_count(&gb) + 7 >> 3;
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uint8_t *buf;
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if ((uint64_t)watermark_width * 4 > UINT_MAX / watermark_height)
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if (watermark_height > 0 &&
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(uint64_t)watermark_width * 4 > UINT_MAX / watermark_height)
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return -1;
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buf = av_malloc(buf_len);
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