configure: Include d3d11va_extralibs in libavutil
This fixes shared WinRT/UWP builds with d3d11va enabled. Signed-off-by: Martin Storsjö <martin@martin.st>
This commit is contained in:
parent
feed239021
commit
29ba1e6076
1 changed files with 1 additions and 1 deletions
2
configure
vendored
2
configure
vendored
|
|
@ -2575,7 +2575,7 @@ avdevice_extralibs="libm_extralibs"
|
|||
avformat_extralibs="libm_extralibs"
|
||||
avfilter_extralibs="pthreads_extralibs libm_extralibs"
|
||||
avresample_extralibs="libm_extralibs"
|
||||
avutil_extralibs="clock_gettime_extralibs cuda_extralibs cuvid_extralibs libm_extralibs libmfx_extralibs nanosleep_extralibs pthreads_extralibs user32_extralibs vaapi_extralibs vaapi_drm_extralibs vaapi_x11_extralibs vdpau_x11_extralibs wincrypt_extralibs"
|
||||
avutil_extralibs="clock_gettime_extralibs cuda_extralibs cuvid_extralibs d3d11va_extralibs libm_extralibs libmfx_extralibs nanosleep_extralibs pthreads_extralibs user32_extralibs vaapi_extralibs vaapi_drm_extralibs vaapi_x11_extralibs vdpau_x11_extralibs wincrypt_extralibs"
|
||||
swscale_extralibs="libm_extralibs"
|
||||
|
||||
# programs
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue