From 22505c188ca96f123ebf10acc7e00130b5f5e079 Mon Sep 17 00:00:00 2001 From: Marton Balint Date: Sat, 2 Jun 2012 21:40:12 +0200 Subject: [PATCH] ffplay: calculate audio diff threshold based on the actual settings Signed-off-by: Marton Balint --- ffplay.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/ffplay.c b/ffplay.c index 700c89408c..3134c3a9d1 100644 --- a/ffplay.c +++ b/ffplay.c @@ -2370,7 +2370,7 @@ static int stream_component_open(VideoState *is, int stream_index) is->audio_diff_avg_count = 0; /* since we do not have a precise anough audio fifo fullness, we correct audio sync only if larger than this threshold */ - is->audio_diff_threshold = 2.0 * SDL_AUDIO_BUFFER_SIZE / avctx->sample_rate; + is->audio_diff_threshold = 2.0 * is->audio_hw_buf_size / av_samples_get_buffer_size(NULL, is->audio_tgt.channels, is->audio_tgt.freq, is->audio_tgt.fmt, 1); memset(&is->audio_pkt, 0, sizeof(is->audio_pkt)); memset(&is->audio_pkt_temp, 0, sizeof(is->audio_pkt_temp));